'\" t .\" Title: s3d_push_line .\" Author: Simon Wunderlich .\" Generator: DocBook XSL Stylesheets .\" .\" Manual: s3d Manual .\" Source: s3d .\" Language: English .\" .TH "S3D_PUSH_LINE" "3" "" "s3d" "s3d Manual" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" s3d_push_line \- push line .SH "SYNOPSIS" .sp .ft B .nf #include .fi .ft .HP \w'int\ s3d_push_line('u .BI "int s3d_push_line(int\ " "object" ", uint32_t\ " "v1" ", uint32_t\ " "v2" ", uint32_t\ " "material" ");" .SH "DESCRIPTION" .PP Push one line on the line stack of the object\&. It takes 2 vertex\-index\-no, and one material material\-index\-no\&. as argument\&. If you have a lot of lines to push, use s3d_push_lines() .SH "AUTHOR" .PP \fBSimon Wunderlich\fR .RS 4 Author of s3d .RE