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SDL_GetDefaultTextureScaleMode(3) SDL3 FUNCTIONS SDL_GetDefaultTextureScaleMode(3)

NAME

SDL_GetDefaultTextureScaleMode - Get default texture scale mode of the given renderer.

SYNOPSIS

#include <SDL3/SDL_render.h>
bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);

FUNCTION PARAMETERS

the renderer to get data from.
a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value.

RETURN VALUE

Returns true on success or false on failure; call SDL_GetError() for more information.

THREAD SAFETY

This function should only be called on the main thread.

AVAILABILITY

This function is available since SDL 3.4.0.

SEE ALSO

SDL_SetDefaultTextureScaleMode(3)

SDL 3.3.0 Simple Directmedia Layer