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SDL_GetGamepadInstanceID(3) | SDL3 FUNCTIONS | SDL_GetGamepadInstanceID(3) |
NAME¶
SDL_GetGamepadInstanceID - Get the instance ID of an opened gamepad.
HEADER FILE¶
Defined in SDL3/SDL_gamepad.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_JoystickID SDL_GetGamepadInstanceID(SDL_Gamepad *gamepad);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad identifier previously returned by SDL_OpenGamepad ()
RETURN VALUE¶
Returns the instance ID of the specified gamepad on success or 0 on failure; call SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.2 | Simple Directmedia Layer |