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.TH SDL_GetJoystickProduct 3 "SDL 3.2.10" "Simple Directmedia Layer" "SDL3 FUNCTIONS"
.SH NAME
SDL_GetJoystickProduct \- Get the USB product ID of an opened joystick, if available\[char46]
.SH HEADER FILE
Defined in SDL3/SDL_joystick\[char46]h

.SH SYNOPSIS
.nf
.B #include \(dqSDL3/SDL.h\(dq
.PP
.BI "Uint16 SDL_GetJoystickProduct(SDL_Joystick *joystick);
.fi
.SH DESCRIPTION
If the product ID isn't available this function returns 0\[char46]

.SH FUNCTION PARAMETERS
.TP
.I joystick
the 
.BR SDL_Joystick
 obtained from 
.BR SDL_OpenJoystick
()\[char46]
.SH RETURN VALUE
(
.BR Uint16
) Returns the USB product ID of the selected joystick, or
0 if unavailable\[char46]

.SH AVAILABILITY
This function is available since SDL 3\[char46]2\[char46]0\[char46]

.SH SEE ALSO
.BR \(bu (3),
.BR SDL_GetJoystickProductForID (3)