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SDL_GetRenderD3D11Device(3) | SDL3 FUNCTIONS | SDL_GetRenderD3D11Device(3) |
NAME¶
SDL_GetRenderD3D11Device - Get the D3D11 device associated with a renderer.
SYNOPSIS¶
#include "SDL3/SDL.h"
ID3D11Device* SDL_GetRenderD3D11Device(SDL_Renderer * renderer);
DESCRIPTION¶
Once you are done using the device, you should release it to avoid a resource leak.
FUNCTION PARAMETERS¶
- renderer
- the renderer from which to get the associated D3D11 device
RETURN VALUE¶
Returns the D3D11 device associated with given renderer or NULL if it is not a D3D11 renderer; call SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.0.0 | SDL |