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SDL_GetTextureDXGIResource(3) | SDL3 FUNCTIONS | SDL_GetTextureDXGIResource(3) |
NAME¶
SDL_GetTextureDXGIResource - Get the DXGI resource associated with a texture.
SYNOPSIS¶
#include "SDL3/SDL.h"
IDXGIResource* SDL_GetTextureDXGIResource(SDL_Texture *texture);
DESCRIPTION¶
This is available when using the direct3d11 and direct3d12 renderers.
Once you are done using the resource, you should release it to avoid a resource leak.
FUNCTION PARAMETERS¶
- texture
- the texture from which to get the associated resource
RETURN VALUE¶
Returns the DXGI resource associated with given texture or NULL if it is not available; call SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.0.0 | SDL |