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SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO(3) | SDL3 FUNCTIONS | SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO(3) |
NAME¶
SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO - A variable to control whether SDL will pause audio in background.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
DESCRIPTION¶
The variable can be set to the following values:
• "0": Not paused, requires that
SDL_HINT_ANDROID_BLOCK_ON_PAUSE
be set
to "0"
• "1": Paused. (default)
This hint should be set before SDL is initialized.
AVAILABILITY¶
This hint is available since SDL 3.0.0.
SDL 3.1.2 | Simple Directmedia Layer |