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SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC(3) | SDL3 FUNCTIONS | SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC(3) |
NAME¶
SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC - A variable controlling whether vsync is automatically disabled if doesn't reach enough FPS.
HEADER FILE¶
Defined in SDL3/SDL_hints.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC SDL_RENDER_PS2_DYNAMIC_VSYNC"
DESCRIPTION¶
The variable can be set to the following values:
• "0": It will be using VSYNC as defined in the main flag. (default)
• "1": If VSYNC was previously enabled, then it
will disable VSYNC if
doesn't reach enough speed
This hint should be set before creating a renderer.
AVAILABILITY¶
This hint is available since SDL 3.0.0.
SDL 3.1.2 | Simple Directmedia Layer |