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other versions
- experimental 3.1.6+ds-1
SDL_MouseMotionEvent(3type) | SDL3 DATATYPES | SDL_MouseMotionEvent(3type) |
NAME¶
SDL_MouseMotionEvent - Mouse motion event structure (event.motion.*)
HEADER FILE¶
Defined in SDL3/SDL_events.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_MouseMotionEvent { SDL_EventType type; /**< SDL_EVENT_MOUSE_MOTION */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with mouse focus, if any */ SDL_MouseID which; /**< The mouse instance id or SDL_TOUCH_MOUSEID */ SDL_MouseButtonFlags state; /**< The current button state */ float x; /**< X coordinate, relative to window */ float y; /**< Y coordinate, relative to window */ float xrel; /**< The relative motion in the X direction */ float yrel; /**< The relative motion in the Y direction */ } SDL_MouseMotionEvent;
AVAILABILITY¶
This struct is available since SDL 3.1.3.
SDL 3.1.6 | Simple Directmedia Layer |