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SDL_RendererInfo(3type) | SDL3 DATATYPES | SDL_RendererInfo(3type) |
NAME¶
SDL_RendererInfo - Information on the capabilities of a render driver or context.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
typedef struct SDL_RendererInfo { const char *name; /**< The name of the renderer */ Uint32 flags; /**< Supported ::SDL_RendererFlags */ int num_texture_formats; /**< The number of available texture formats */ SDL_PixelFormatEnum texture_formats[16]; /**< The available texture formats */ int max_texture_width; /**< The maximum texture width */ int max_texture_height; /**< The maximum texture height */ } SDL_RendererInfo;
AVAILABILITY¶
This struct is available since SDL 3.0.0.
SDL 3.1.2 | Simple Directmedia Layer |