table of contents
SDL_SetRenderDrawColorspace(3) | SDL3 FUNCTIONS | SDL_SetRenderDrawColorspace(3) |
NAME¶
SDL_SetRenderDrawColorspace - Set the colorspace used for drawing operations
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetRenderDrawColorspace(SDL_Renderer *renderer, SDL_Colorspace colorspace);
DESCRIPTION¶
The default colorspace for drawing operations is
SDL_COLORSPACE_SRGB , but you can change it to other
colorspaces such as SDL_COLORSPACE_SCRGB
for HDR rendering.
This does not affect the colorspace of textures, which is specified via properties when the texture is created and does not change.
FUNCTION PARAMETERS¶
- renderer
- the rendering context
- colorspace
- an SDL_ColorSpace
value describing the colorspace for drawing operations
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_GetRenderDrawColorspace(3)
SDL 3.0.0 | SDL |