table of contents
other versions
SDL_SetTextureUserData(3) | SDL3 FUNCTIONS | SDL_SetTextureUserData(3) |
NAME¶
SDL_SetTextureUserData - Associate a user-specified pointer with a texture.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SetTextureUserData(SDL_Texture *texture, void *userdata);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL_GetTextureUserData(3)
SDL 3.0.0 | SDL |