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SDL_SoftStretch(3) | SDL3 FUNCTIONS | SDL_SoftStretch(3) |
NAME¶
SDL_SoftStretch - Perform stretch blit between two surfaces of the same format.
HEADER FILE¶
Defined in SDL3/SDL_surface.h
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
DESCRIPTION¶
Using SDL_SCALEMODE_NEAREST : fast, low quality. Using SDL_SCALEMODE_LINEAR : bilinear scaling, slower, better quality, only 32BPP.
FUNCTION PARAMETERS¶
- src
- the SDL_Surface
structure to be copied from - srcrect
- the SDL_Rect
structure representing the rectangle to be copied - dst
- the SDL_Surface
structure that is the blit target - dstrect
- the SDL_Rect
structure representing the target rectangle in the destination surface - scaleMode
- scale algorithm to be used
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.2 | Simple Directmedia Layer |