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.TH Mix_FreeChunk 3 "SDL_mixer 3.0.0" "SDL_mixer" "SDL_mixer3 FUNCTIONS"
.SH NAME
Mix_FreeChunk \- Free an audio chunk\[char46]
.SH HEADER FILE
Defined in SDL3_mixer/SDL_mixer\[char46]h

.SH SYNOPSIS
.nf
.B #include \(dqSDL3_mixer/SDL_mixer.h\(dq
.PP
.BI "void Mix_FreeChunk(Mix_Chunk *chunk);
.fi
.SH DESCRIPTION
An app should call this function when it is done with a

.BR Mix_Chunk
 and wants to dispose of its resources\[char46]

SDL_mixer will stop any channels this chunk is currently playing on\[char46] This
will deregister all effects on those channels and call any callback
specified by 
.BR Mix_ChannelFinished
() for each removed
channel\[char46]

.SH FUNCTION PARAMETERS
.TP
.I chunk
the chunk to free\[char46]
.SH AVAILABILITY
This function is available since SDL_mixer 3\[char46]0\[char46]0\[char46]

.SH SEE ALSO
.BR \(bu (3),
.BR Mix_LoadWAV (3),
.BR \(bu (3),
.BR Mix_LoadWAV_IO (3),
.BR \(bu (3),
.BR Mix_QuickLoad_WAV (3),
.BR \(bu (3),
.BR Mix_QuickLoad_RAW (3)