table of contents
- experimental 3~git20250302~78a2035+ds-1
Mix_SetPanning(3) | SDL_mixer3 FUNCTIONS | Mix_SetPanning(3) |
NAME¶
Mix_SetPanning - Set the panning of a channel.
HEADER FILE¶
Defined in SDL3_mixer/SDL_mixer.h
SYNOPSIS¶
#include "SDL3_mixer/SDL_mixer.h"
bool Mix_SetPanning(int channel, Uint8 left, Uint8 right);
DESCRIPTION¶
The left and right channels are specified as integers between 0 and 255, quietest to loudest, respectively.
Technically, this is just individual volume control for a sample with two (stereo) channels, so it can be used for more than just panning. If you want real panning, call it like this:
-
Mix_SetPanning(channel, left, 255 - left);
Setting channel to MIX_CHANNEL_POST
registers this as a posteffect, and the panning will be done to the final
mixed stream before passing it on to the audio device.
This uses the Mix_RegisterEffect () API internally, and returns without registering the effect function if the audio device is not configured for stereo output. Setting both left and right to 255 causes this effect to be unregistered, since that is the data's normal state.
Note that an audio device in mono mode is a no-op, but this call will return successful in that case. Error messages can be retrieved from
Mix_GetError ().
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
AVAILABILITY¶
This function is available since SDL_mixer 3.0.0.
SEE ALSO¶
•(3), Mix_SetPosition(3), •(3), Mix_SetDistance(3)
SDL_mixer 3.0.0 | SDL_mixer |