table of contents
- experimental 3~git20241102~f20defe+ds-1
TTF_RenderText_Blended_Wrapped(3) | SDL_ttf3 FUNCTIONS | TTF_RenderText_Blended_Wrapped(3) |
NAME¶
TTF_RenderText_Blended_Wrapped - Render word-wrapped UTF-8 text at high quality to a new ARGB surface.
HEADER FILE¶
Defined in SDL3_ttf/SDL_ttf.h
SYNOPSIS¶
#include "SDL3_ttf/SDL_ttf.h"
SDL_Surface * TTF_RenderText_Blended_Wrapped(TTF_Font *font, const char *text, size_t length, SDL_Color fg, int wrap_width);
DESCRIPTION¶
This function will allocate a new 32-bit, ARGB surface, using alpha blending to dither the font with the given color. This function returns the new surface, or NULL if there was an error.
Text is wrapped to multiple lines on line endings and on word boundaries if it extends beyond wrap_width in pixels.
If wrap_width is 0, this function will only wrap on newline characters.
You can render at other quality levels with
TTF_RenderText_Solid_Wrapped ,
TTF_RenderText_Shaded_Wrapped , and
TTF_RenderText_LCD_Wrapped .
FUNCTION PARAMETERS¶
- font
- the font to render with.
- text
- text to render, in UTF-8 encoding.
- length
- the length of the text, in bytes, or 0 for null terminated text.
- fg
- the foreground color for the text.
- wrap_width
- the maximum width of the text surface or 0 to wrap on newline characters.
RETURN VALUE¶
Returns a new 32-bit, ARGB surface, or NULL if there was an error.
THREAD SAFETY¶
This function should be called on the thread that created the font.
AVAILABILITY¶
This function is available since SDL_ttf 3.0.0.
SEE ALSO¶
•(3), TTF_RenderText_Blended(3), •(3), TTF_RenderText_LCD_Wrapped(3), •(3), TTF_RenderText_Shaded_Wrapped(3), •(3), TTF_RenderText_Solid_Wrapped(3)
SDL_ttf 3.0.0 | SDL_ttf |