QUAKE2-SERVER(6) | Games Manual | QUAKE2-SERVER(6) |
NAME¶
quake2-server - classic first person shooter (dedicated server)
SYNOPSIS¶
quake2-server [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
DESCRIPTION¶
This manual page documents briefly the quake2-server command.
Quake II is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script will launch the Quake II engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake2 and /usr/share/games/quake2-demo.
This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax where you can give console commands by prefixing with a plus sign.
In addition to any arguments on the command line, the quake2-server script automatically passes the arguments "+set dedicated 1" to the engine.
OPTIONS¶
These options are accepted for WRAPPER-OPTIONS in the synopsis.
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
- --engine=ENGINE
- Select a non-default Quake II engine binary
- --demo
- Use the demo data, even if you have both the demo and the full version installed
EXAMPLES¶
Run a server to play the demo in cooperative mode: quake2-server --demo +map demo1 +set coop 1
- Run a deathmatch server:
- quake2-server +map q2dm1 +set deathmatch 1
- Use the default server configuration in /etc/quake2-server/debian_server.cfg:
- quake2-server +exec debian_server.cfg
SEE ALSO¶
quake2(6), game-data-packager(6).
AUTHOR¶
This manual page, and the quake2-server wrapper script, were written by Simon McVittie <smcv@debian.org>, for the Debian project (and may be used by others). They are based on the Quake packaging by David Banks and Simon McVittie.
2013-09-26 |