table of contents
VCMICLIENT(1) | User Commands | VCMICLIENT(1) |
NAME¶
vcmiclient - A free reimplementation of the Heroes of Might and Magic 3 engine.
SYNOPSIS¶
DESCRIPTION¶
This is the client program.
Starting... VCMI 0.99 GITDIR-NOTFOUND - A Heroes of Might and Magic 3 clone Copyright © 2007-2022 VCMI dev team - see AUTHORS file This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Allowed options:¶
- -h [ --help ]
- display help and exit
- -v [ --version ]
- display version information and exit
- --disable-shm
- force disable shared memory usage
- --enable-shm-uuid
- use UUID for shared memory identifier
--testmap arg
--testsave arg
- -s [ --spectate ]
- enable spectator interface for AI-only games
- --spectate-ignore-hero
- wont follow heroes on adventure map
- --spectate-hero-speed arg
- hero movement speed on adventure map
- --spectate-battle-speed arg
- battle animation speed for spectator
- --spectate-skip-battle
- skip battles in spectator view
- --spectate-skip-battle-result
- skip battle result window
- --onlyAI
- allow to run without human player, all players will be default AI
- --headless
- runs without GUI, implies --onlyAI
- --ai arg
- AI to be used for the player, can be specified several times for the consecutive players
- --oneGoodAI
- puts one default AI and the rest will be EmptyAI
- --autoSkip
- automatically skip turns in GUI
- --disable-video
- disable video player
- -i [ --nointro ]
- skips intro movies
- -d [ --donotstartserver ]
- do not attempt to start server and just connect to it instead server
- --serverport arg
- override port specified in config file
- --saveprefix arg
- prefix for auto save files
- --savefrequency arg
- limit auto save creation to each N days
FILES¶
user data: $HOME/.local/share/vcmi
user saves: $HOME/.local/share/vcmi/Saves
user cache: $HOME/.cache/vcmi
user config: $HOME/.config/vcmi
EXAMPLES¶
Start multiplayer server, indicated players 0 and 1 (red and blue) are human players, control all AI players and player 0 (Red) from this client.
vcmiclient --loadserver --loadnumplayers 2 --loadhumanplayerindices 0
--loadhumanplayerindices 1 --loadplayer 0
Connect to server at 127.0.0.1 port 3030, but do not start a server there, and control player 1 (Blue) from this client. Do not control AI players from this client.
vcmiclient --loadplayer 1 --loadserverip 127.0.0.1 --loadserverport 3030
REPORTING BUGS¶
Report bugs to http://bugs.debian.org/vcmi or vcmi@packages.qa.debian.org
June 2022 | vcmiclient 0.99+dfsg+git20220621.54fab9f0 |