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persist.h(3) Library Functions Manual persist.h(3)

NAME

persist.h - Persistence library classes.

SYNOPSIS

#include <cc++/config.h>
#include <cc++/exception.h>
#include <cc++/missing.h>
#include <cc++/string.h>
#include <iostream>
#include <string>
#include <vector>
#include <deque>
#include <map>

Classes


class ost::TypeManager
This class manages the types for generation of the persistent objects. class ost::TypeManager::Registration
This manages a registration to the typemanager - attempting to remove problems with the optimisers. class ost::BaseObject
BaseObject. class ost::Engine
Engine.

Namespaces


ost

Macros


#define NO_COMPRESSION
#define NS_PREFIX ost::
#define DECLARE_PERSISTENCE(ClassType)
#define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName)
#define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref))
#define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref))

Typedefs


typedef class BaseObject *(* ost::NewBaseObjectFunction) (void)

Detailed Description

Persistence library classes.

Macro Definition Documentation

#define CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref))

#define CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref))

#define DECLARE_PERSISTENCE(ClassType)

Value:

public:                                   friend NS_PREFIX Engine& operator>>( NS_PREFIX Engine& ar, ClassType *&ob);         friend NS_PREFIX Engine& operator<<( NS_PREFIX Engine& ar, ClassType const &ob);        friend NS_PREFIX BaseObject *createNew##ClassType();                    virtual const char* getPersistenceID() const;               static NS_PREFIX TypeManager::Registration registrationFor##ClassType;

#define IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName)

Value:

NS_PREFIX BaseObject *createNew##ClassType() { return new ClassType; }                const char* ClassType::getPersistenceID() const {return FullyQualifiedName;}   NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType &ob)                   { ar >> (NS_PREFIX BaseObject &) ob; return ar; }                       NS_PREFIX Engine& operator>>(NS_PREFIX Engine& ar, ClassType *&ob)                      { ar >> (NS_PREFIX BaseObject *&) ob; return ar; }                      NS_PREFIX Engine& operator<<(NS_PREFIX Engine& ar, ClassType const &ob)                     { ar << (NS_PREFIX BaseObject const *)&ob; return ar; }                 NS_PREFIX TypeManager::Registration                                 ClassType::registrationFor##ClassType(FullyQualifiedName,                                   createNew##ClassType);

#define NO_COMPRESSION

#define NS_PREFIX ost::

Author

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Sat Dec 28 2019 GNU CommonC++