.\" This manpage content is licensed under Creative Commons .\" Attribution 4.0 International (CC BY 4.0) .\" https://creativecommons.org/licenses/by/4.0/ .\" This manpage was generated from SDL's wiki page for SDL_zero: .\" https://wiki.libsdl.org/SDL_zero .\" Generated with SDL/build-scripts/wikiheaders.pl .\" revision release-3.2.8-0-gf6864924f .\" Please report issues in this manpage's content at: .\" https://github.com/libsdl-org/sdlwiki/issues/new .\" Please report issues in the generation of this manpage from the wiki at: .\" https://github.com/libsdl-org/SDL/issues/new?title=Misgenerated%20manpage%20for%20SDL_zero .\" SDL can be found at https://libsdl.org/ .de URL \$2 \(laURL: \$1 \(ra\$3 .. .if \n[.g] .mso www.tmac .TH SDL_zero 3 "SDL 3.2.8" "Simple Directmedia Layer" "SDL3 FUNCTIONS" .SH NAME SDL_zero \- Clear an object's memory to zero\[char46] .SH HEADER FILE Defined in SDL3/SDL_stdinc\[char46]h .SH SYNOPSIS .nf .B #include \(dqSDL3/SDL.h\(dq .PP .BI "#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x))) .fi .SH DESCRIPTION This is wrapper over .BR SDL_memset that handles calculating the object size, so there's no chance of copy/paste errors, and the code is cleaner\[char46] This requires an object, not a pointer to an object, nor an array\[char46] .SH THREAD SAFETY It is safe to call this macro from any thread\[char46] .SH AVAILABILITY This macro is available since SDL 3\[char46]2\[char46]0\[char46] .SH SEE ALSO .BR \(bu (3), .BR SDL_zerop (3), .BR \(bu (3), .BR SDL_zeroa (3)