.TH "scorched3dc" "6" .SH "NAME" scorched3dc \- Scorched 3D game client .SH "SYNTAX" .LP .B scorched3dc [\fIoptions\fP] .SH "DESCRIPTION" .LP This program is a free (GPL) 3D game based heavily on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds amongst other new features a 3D island environment and LAN and internet play. .br .SH "OPTIONS" .LP The following options are supported. .LP .TP 15 .B -allowexceptions Allows any program exceptions to be thrown (core dumps) .TP 15 .B -connect The name of the server to connect to, starts a NET/LAN client .TP 15 .B -exittime The time after a which the client will exit (Default: 0, that means off). .TP 15 .B -loadsave Continues a scorched 3d client game, requires the name of the saved game. .TP 15 .B -password The password of the NET/LAN server. .TP 15 .B -settingsdir The directory in the user's home directory that the scorched3d settings are stored in (Default: .scorched3d). .TP 15 .B -startclient Starts a scorched 3d client, requires the name of the client settings file, e.g. data/singlecustom.xml. .TP 15 .B -startcustom Starts a scorched 3d client. Uses the last custom game made (Default: off). .PD .SH "AUTHORS" .LP Scorched3D has been written by Gavin Camp . .BR This man page was written by Bruno "Fuddl" Kleinert for the Debian GNU/Linux distribution (but it may be used by others).