table of contents
synaesthesia(1) | synaesthesia(1) |
NAME¶
synaesthesia - visual sound display
SYNOPSIS¶
synaesthesia [--use-sdl] [--use-x] [--use-svga] [--fullscreen] [--width w] [--height h] input
DESCRIPTION¶
Synaestheia is a program for representing audio graphically in real time using an attractive variety of visual effects. It reads sound data from input and displays the visual representation through svgalib, X or SDL.
While synaesthesia is running, moving the mouse over the window will expose a set of audio and other runtime controls.
- --use-sdl
- Force display via SDL.
- --use-svga
- Force display via svgalib (i386 architecture only).
- --use-x
- Force display via X.
- --fullscreen
- Attempt a full-screen display (requires a fast machine).
- --width w
- Specify a width for the window.
- --height h
- Specify a height for the window.
- input as cd | line | esd | pipe frequency
- Audio source; this should be one of cd, line, esd, or pipe. When using a pipe source, the sample frequency (e.g. 44100) must be specified; synaesthesia will expect a 16-bit stereo PCM stream on standard input. The sound will be played to the audio device.
EXAMPLES¶
AUTHOR¶
Synaesthesia was written by Paul Harrison <pfh@csse.monash.edu.au>.
This manual page was written by Devin Carraway <devin@debian.org> for the Debian GNU/Linux system (but may be used by others).
10 May 2003 |