K3D-SL2XML(1) | K3D-SL2XML(1) |
NAME¶
k3d-sl2xml - Parses a RenderMan shader to create a shader meta file used by the K-3D user interface.
SYNOPSIS¶
k3d-sl2xml [OPTIONS]
DESCRIPTION¶
-h, --help
--version
Note: input on stdin must be preprocessed RenderMan Shading Language source code. We recommend you run k3d-sl2xml with:
gcc -E -P -x c <file> | k3d-sl2xml
AUTHORS¶
K-3D by Timothy M. Shead <tshead@k-3d.com>, and many others. This manpage written by Manuel A. Fernandez Montecelo <manuel.montezelo@gmail.com>
RESOURCES¶
K-3D home page: http://www.k-3d.org
COPYING¶
Copyright (c) 1995-2010, Timothy M. Shead. All Rights Reserved. This software is licensed under the terms of the GNU General Public License; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10/19/2018 |