table of contents
GLISVERTEXARRAY(3G) | [FIXME: manual] | GLISVERTEXARRAY(3G) |
NAME¶
glIsVertexArray - determine if a name corresponds to a vertex array object
C SPECIFICATION¶
GLboolean glIsVertexArray(GLuint array);
PARAMETERS¶
array
DESCRIPTION¶
glIsVertexArray returns GL_TRUE if array is currently the name of a vertex array object. If array is zero, or if array is not the name of a vertex array object, or if an error occurs, glIsVertexArray returns GL_FALSE. If array is a name returned by glGenVertexArrays(), by that has not yet been bound through a call to glBindVertexArray(), then the name is not a vertex array object and glIsVertexArray returns GL_FALSE.
VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glIsVertexArray | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glGenVertexArrays(), glBindVertexArray(), glDeleteVertexArrays()
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group
05/21/2015 | [FIXME: source] |