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IMAGESAMPLES(3G) | [FIXME: manual] | IMAGESAMPLES(3G) |
NAME¶
imageSamples - return the number of samples of an image
DECLARATION¶
int imageSamples(gimage2DMS image);
int imageSamples(gimage2DMSArray image);
PARAMETERS¶
image
Specifies the image to which the texture is bound.
DESCRIPTION¶
imageSamples returns the number of samples per texel of the image bound to image.
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
imageSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO¶
imageLoad(), imageStore(), textureSamples()
COPYRIGHT¶
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2014 Khronos Group
05/21/2015 | [FIXME: source] |