table of contents
INTERPOLATEATCENTROI(3G) | [FIXME: manual] | INTERPOLATEATCENTROI(3G) |
NAME¶
interpolateAtCentroid - sample a varying at the centroid of a pixel
DECLARATION¶
float interpolateAtCentroid(float interpolant);
vec2 interpolateAtCentroid(vec2 interpolant);
vec3 interpolateAtCentroid(vec3 interpolant);
vec4 interpolateAtCentroid(vec4 interpolant);
PARAMETERS¶
interpolant
DESCRIPTION¶
interpolateAtCentroid returns the value of the input varying interpolant sampled at a location inside both the pixel and the primitive being processed. The value obtained would be the value assigned to the input variable if declared with the centroid qualifier.
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
interpolateAtCentroid | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
interpolateAtSample(), interpolateAtOffset()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
05/21/2015 | [FIXME: source] |