table of contents
OUTERPRODUCT(3G) | [FIXME: manual] | OUTERPRODUCT(3G) |
NAME¶
outerProduct - calculate the outer product of a pair of vectors
DECLARATION¶
mat2 outerProduct(vec2 c, vec2 r);
mat3 outerProduct(vec3 c, vec3 r);
mat4 outerProduct(vec4 c, vec4 r);
mat2x3 outerProduct(vec3 c, vec2 r);
mat3x2 outerProduct(vec2 c, vec3 r);
mat2x4 outerProduct(vec4 c, vec2 r);
mat4x2 outerProduct(vec2 c, vec4 r);
mat3x4 outerProduct(vec4 c, vec3 r);
mat4x3 outerProduct(vec3 c, vec4 r);
dmat2 outerProduct(dvec2 c, dvec2 r);
dmat3 outerProduct(dvec3 c, dvec3 r);
dmat4 outerProduct(dvec4 c, dvec4 r);
dmat2x3 outerProduct(dvec3 c, dvec2 r);
dmat3x2 outerProduct(dvec2 c, dvec3 r);
dmat2x4 outerProduct(dvec4 c, dvec2 r);
dmat4x2 outerProduct(dvec2 c, dvec4 r);
dmat3x4 outerProduct(dvec4 c, dvec3 r);
dmat4x3 outerProduct(dvec3 c, dvec4 r);
PARAMETERS¶
c
r
DESCRIPTION¶
outerProduct treats the first parameter c as a column vector (matrix with one column) and the second parameter r as a row vector (matrix with one row) and does a linear algebraic matrix multiply c * r, yielding a matrix whose number of rows is the number of components in c and whose number of columns is the number of components in r.
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
outerProduct (float) | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
outerProduct (double) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
dot()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
05/21/2015 | [FIXME: source] |