table of contents
TEXTUREGATHEROFFSET(3G) | [FIXME: manual] | TEXTUREGATHEROFFSET(3G) |
NAME¶
textureGatherOffset - gathers four texels from a texture with offset
DECLARATION¶
gvec4 textureGatherOffset(gsampler2D sampler, vec2 P, ivec2 offset, [int comp]);
gvec4 textureGatherOffset(gsampler2DArray sampler, vec3 P, ivec2 offset, [int comp]);
gvec4 textureGatherOffset(gsampler2DRect sampler, vec3 P, ivec2 offset, [int comp]);
vec4 textureGatherOffset(gsampler2DShadow sampler, vec2 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(gsampler2DArrayShadow sampler, vec3 P, float refZ, ivec2 offset);
vec4 textureGatherOffset(gsampler2DRectShadow sampler, vec3 P, float refZ, ivec2 offset);
PARAMETERS¶
sampler
P
comp
refZ
offset
DESCRIPTION¶
textureGatherOffset returns the value:
vec4(Sample_i0_j1(P + offset, base).comp,
Sample_i1_j1(P + offset, base).comp,
Sample_i1_j0(P + offset, base).comp,
Sample_i0_j1(P + offset, base).comp);
It perfoms as textureGather() but with offset applied as described in textureOffset(), except that the implementation-dependent minimum and maximum offset values are given by GL_MIN_PROGRRAM_TEXTURE_GATHER_OFFSET and GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, respectively.
If specified, the value of comp must ba constant integer expression with a value of 0, 1, 2, or 3, identifying the x, y, z or w component of the four-component vector lookup result for each texel, respectively. If comp is not specified, it is treated as 0, selecting the x component of each texel to generate the result.
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureGatherOffset | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
texelFetch(), texelFetchOffset(), texture(), textureGather(), textureGatherOffsets(), textureGrad(), textureGradOffset(), textureLod(), textureLodOffset(), textureOffset(), textureProj(), textureProjGrad(), textureProjGradOffset(), textureProjLod(), textureProjLodOffset(), textureProjOffset(), textureQueryLod(), textureSize()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
05/21/2015 | [FIXME: source] |