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| RESIDUALVM(6) | Games Manual | RESIDUALVM(6) |
NAME¶
residualvm —
interpreter for several 3D games
SYNOPSIS¶
residualvm |
[options] [game] |
DESCRIPTION¶
residualvm is a game engine
reimplementation that allows you to play 3D adventure games such as Grim
Fandango.
-F- Force windowed mode.
-cconfig- Use config as alternate configuration file.
-dlevel- Set debug verbosity to level.
-f- Force full-screen mode.
-h- Display a brief help text and exit.
-mvol- Set the music volume to vol range 0-127 (default: 127).
-ppath- Path to where the game is installed.
-rvol- Set the speech volume to vol range 0-127 (default: 127).
-svol- Set the sfx volume to vol range 0-127 (default: 127).
-t- Display list of configured targets and exit.
-v- Display ResidualVM version information and exit.
-xslot- Save game slot number to load (default: autosave).
-z- Display list of supported games and exit.
--output-rate=rate- Set output sample rate in Hz to rate (e.g. 22050).
--savepath=path- Look for savegames in path.
INGAME KEYS¶
- Cmd-q
- Quit (Mac OS X)
- Ctrl-q
- Quit (Most platforms)
FILES¶
- $HOME/.residualvmrc
- Configuration file on UNIX.
- $HOME/Library/Preferences/ResidualVM Preferences
- Configuration file on Mac OS X.
EXAMPLES¶
Running the builtin game launcher:
$ residualvmSEE ALSO¶
More information can be found in the README and on the website http://residualvm.org.
AUTHORS¶
See AUTHORS file for more information.
| May 28, 2011 | Debian |