NAME¶
glDrawArrays - render primitives from array data
C SPECIFICATION¶
void
  glDrawArrays(GLenum mode, GLint first,
  GLsizei count);
PARAMETERS¶
mode
Specifies what kind of primitives to render.
  Symbolic constants GL_POINTS, GL_LINE_STRIP,
  GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY,
  GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
  GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY,
  GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted.
first
Specifies the starting index in the enabled
  arrays.
count
Specifies the number of indices to be
  rendered.
DESCRIPTION¶
 
glDrawArrays specifies multiple geometric primitives with very few
  subroutine calls. Instead of calling a GL procedure to pass each individual
  vertex, normal, texture coordinate, edge flag, or color, you can prespecify
  separate arrays of vertices, normals, and colors and use them to construct a
  sequence of primitives with a single call to 
glDrawArrays.
When 
glDrawArrays is called, it uses 
count sequential elements
  from each enabled array to construct a sequence of geometric primitives,
  beginning with element 
first. 
mode specifies what kind of
  primitives are constructed and how the array elements construct those
  primitives.
Vertex attributes that are modified by 
glDrawArrays have an unspecified
  value after 
glDrawArrays returns. Attributes that aren't modified
  remain well defined.
NOTES¶
 
GL_LINE_STRIP_ADJACENCY, 
GL_LINES_ADJACENCY,
  
GL_TRIANGLE_STRIP_ADJACENCY and 
GL_TRIANGLES_ADJACENCY are
  available only if the GL version is 3.2 or greater.
ERRORS¶
 
GL_INVALID_ENUM is generated if 
mode is not an accepted value.
 
GL_INVALID_VALUE is generated if 
count is negative.
 
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
  bound to an enabled array and the buffer object's data store is currently
  mapped.
 
GL_INVALID_OPERATION is generated if a geometry shader is active and
  
mode is incompatible with the input primitive type of the geometry
  shader in the currently installed program object.
SEE ALSO¶
 
glDrawArraysInstanced(), 
glDrawElements(),
  
glDrawRangeElements(),
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
  under the SGI Free Software B License. For details, see
  
http://oss.sgi.com/projects/FreeB/.