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| GLGETBUFFERSUBDATA(3G) | [FIXME: manual] | GLGETBUFFERSUBDATA(3G) | 
NAME¶
glGetBufferSubData - returns a subset of a buffer object's data storeC SPECIFICATION¶
void
  glGetBufferSubData(GLenum target,
  GLintptr offset, GLsizeiptr size,
  GLvoid * data);
PARAMETERS¶
targetSpecifies the target buffer object. The
  symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER,
  GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
  GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER,
  GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or
  GL_UNIFORM_BUFFER.
offset
Specifies the offset into the buffer object's
  data store from which data will be returned, measured in bytes.
size
Specifies the size in bytes of the data store
  region being returned.
data
Specifies a pointer to the location where
  buffer object data is returned.
DESCRIPTION¶
NOTES¶
If an error is generated, no change is made to the contents of data.ERRORS¶
SEE ALSO¶
COPYRIGHT¶
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.| 05/30/2012 | [FIXME: source] |