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destroy_scene(3alleg4) Allegro manual destroy_scene(3alleg4)

NAME

destroy_scene - Deallocates the memory used by a scene. Allegro game programming library.

SYNOPSIS

#include <allegro.h>

void destroy_scene();

DESCRIPTION

Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.

SEE ALSO

create_scene(3alleg4), scene_polygon3d(3alleg4), clear_scene(3alleg4), render_scene(3alleg4), scene_gap(3alleg4), exscn3d(3alleg4)

version 4.4.3 Allegro