table of contents
rotate_sprite_v_flip_lit(3alleg4) | Allegro manual | rotate_sprite_v_flip_lit(3alleg4) |
NAME¶
rotate_sprite_v_flip_lit - Rotates and flips a sprite. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTION¶
Like rotate_sprite_lit, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.
SEE ALSO¶
rotate_sprite_lit(3alleg4), rotate_scaled_sprite_v_flip_lit(3alleg4), pivot_sprite_v_flip_lit(3alleg4), pivot_scaled_sprite_v_flip_lit(3alleg4), exsprite(3alleg4)
version 4.4.3 | Allegro |