VARIABLES¶
Many of the aspects of ctwm’s user interface are controlled
by variables that may be set in the user’s startup file. Some of the
options are enabled or disabled simply by the presence of a particular
keyword. Other options require keywords, numbers, strings, or lists of all
of these.
Lists are surrounded by braces and are usually separated by
whitespace or a newline. For example:
AutoRaise { "emacs" "XTerm" "Xmh" }
or
AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows
is searched (e.g. to determine whether or not to enable autoraise as shown
above), a string must be an exact, case-sensitive match to the
window’s name (given by various window properties, such as
WM_NAME), resource name or class name (both given by
the WM_CLASS window property). The preceding example
would enable autoraise on windows named “emacs” as well as any
xterm (since they are of class
“XTerm”) or xmh windows (which are of class
“Xmh”).
String arguments that are interpreted as filenames (see the
Pixmaps, Cursors, and
IconDirectory below) will prepend the user’s
directory (specified by the HOME environment
variable) if the first character is a tilde (~). If, instead, the first
character is a colon (:), the name is assumed to refer to one of the
internal bitmaps that are used to create the default titlebars symbols:
:xlogo or :iconify (both
refer to the X used for the iconify button), :resize
(the nested squares used by the resize button), and
:question (the question mark used for non-existent
bitmap files).
The following variables may be specified at the top of a ctwm
startup file. Lists of window name prefix strings are indicated by
win-list. Optional arguments are shown in square
brackets:
AlwaysOnTop { win-list }
This variable specifies a list of windows (all windows if
the list is defaulted) that ctwm will try its best to maintain on top of
others. This doesn’t work in all case.
AlwaysShowWindowWhenMovingFromWorkspaceManager
When ReallyMoveInWorkspaceManager
is present and the user is moving a window from the WorkSpaceMap, ctwm display
the actual window only if it crosses the current active workspace. If
AlwaysShowWindowWhenMovingFromWorkspaceManager is
present, the actual window is always visible during the move, regardless of
whether it crosses the current workspace or not. The Shift key toggles this
behaviour.
AlwaysSqueezeToGravity [{ win-list }]
This variable indicates that ctwm should obey window
gravity when squeezing a window even when the window has a titlebar. Normally,
ctwm will always squeeze a window that has a titlebar toward the north. The
optional win-list may be used to control which windows
this applies on.
AnimationSpeed speed
The speed argument is a
non-negative integer. It determines the number of times a second animations
(if any) are updated. If speed is 0, animations are
freezed. The default value is 0.
AutoFocusToTransients
Transient windows get focus automatically when created.
Useful with programs that have keyboard shortcuts that pop up windows.
AutoLower [{ win-list }]
This variable specifies a list of windows (all windows if
the list is defaulted) to be automatically lowered whenever the pointer leaves
a window. This action can be interactively enabled or disabled on individual
windows using the function f.autolower.
AutoOccupy
This variable specifies that clients will automatically
change their occupation when their name or icon name changes. The new
occupation will be recalculated from the Occupy and OccupyAll fields in the
.ctwmrc file.
AutoPopup [{ win-list }]
This variables specifies a list of windows which will be
deiconified whenever their name changes. Can be used for xconsole, for
instance,which adds a "*" to its name whenever something gets
displayed on the console, or for various mail readers who change their icons
depending on the presence of unread mail.
First appeared in 4.0.0.
AutoPriority
This variable specifies that ctwm should automatically
recompute the priority of a window (and its associated icon) when its name
changes. See also
OnTopPriority.
First appeared in 4.0.0.
AutoRaise [{ win-list }]
This variable specifies a list of windows (all windows if
the list is defaulted) to be automatically raised whenever the pointer has
come to rest in a window for the amount of time specified by the
RaiseDelay variable. This action can be interactively
enabled or disabled on individual windows using the function
f.autoraise.
AutoRaiseIcons
Icons are raised when the cursor enters it. Useful with
ShrinkIconTitles.
AutoRelativeResize
This variable indicates that dragging out a window size
(either when initially sizing the window with pointer Button2 or when resizing
it) should not wait until the pointer has crossed the window edges. Instead,
moving the pointer automatically causes the nearest edge or edges to move by
the same amount. This allows the resizing of windows that extend off the edge
of the screen. If the pointer is in the center of the window, or if the resize
is begun by pressing a titlebutton, ctwm will still wait for the pointer to
cross a window edge (to prevent accidents). This option is particularly useful
for people who like the press-drag-release method of sweeping out window
sizes.
AutoSqueeze { win-list }
These windows will be auto-squeezed (see f.squeeze). i.e.
automatically unsqueezed when they get focus, and squeezed when they loose it.
Useful for the workspace manager. Not authorized for icon managers.
BackingStore
Enable usage of backing store on menus and workspace map
windows. See also NoBackingStore. Added in 4.0.0; in
previous versions this was the default.
BeNiceToColormap
By defaults new colors are allocated for shadows when a
3D look is used, but when you specify BeNiceToColormap
ctwm uses stipling instead of new colors, the effect is less beautiful, but
acceptable. In this case ClearShadowContrast and DarkShadowContrast have no
effects.
BorderBottom pixels
This variable specifies the width in pixels of a
forbidden zone at the bottom of the screen. All constrained window functions
(f.movepack, f.move with DontMoveOff, etc...) will consider this zone as
offscreen. Default is 0.
BorderColor string [{
wincolorlist }]
This variable specifies the default color of the border
to be placed around all non-iconified windows, and may only be given within a
Color or
Monochrome list. The
optional
wincolorlist specifies a list of window and
color name pairs for specifying particular border colors for different types
of windows. For example:
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is “black”.
BorderLeft pixels
This variable specifies the width in pixels of a
forbidden zone at the left of the screen. All constrained window functions
(f.movepack, f.move with DontMoveOff, etc...) will consider this zone as
offscreen. Default is 0.
BorderResizeCursors
This variable specifies that ctwm should use resizing
cursors when the pointer is on the window border. To be used preferably when
you have bound a button to f.resize in the frame context.
BorderRight pixels
This variable specifies the width in pixels of a
forbidden zone at the right of the screen. All constrained window functions
(f.movepack, f.move with DontMoveOff, etc...) will consider this zone as
offscreen. Default is 0.
BorderShadowDepth pixels
This variable specifies the depth of the shadow ctwm uses
for 3D window borders, when UseThreeDBorders is selected.
BorderTileBackground string [{
wincolorlist }]
This variable specifies the default background color in
the gray pattern used in unhighlighted borders (only if
NoHighlight hasn’t been set), and may only be
given within a Color or
Monochrome list. The optional
wincolorlist allows per-window colors to be specified.
The default is “white”.
BorderTileForeground string [{
wincolorlist }]
This variable specifies the default foreground color in
the gray pattern used in unhighlighted borders (only if
NoHighlight hasn’t been set), and may only be
given within a Color or
Monochrome list. The optional
wincolorlist allows per-window colors to be specified.
The default is “black”.
BorderTop pixels
This variable specifies the width in pixels of a
forbidden zone at the top of the screen. All constrained window functions
(f.movepack, f.move with DontMoveOff, etc...) will consider this zone as
offscreen. Default is 0.
BorderWidth pixels
This variable specifies the width in pixels of the border
surrounding all client window frames if
ClientBorderWidth has not been specified. This value
is also used to set the border size of windows created by ctwm (such as the
icon manager). The default is 2.
ButtonIndent pixels
This variable specifies the amount by which titlebuttons
should be indented on all sides. Positive values cause the buttons to be
smaller than the window text and highlight area so that they stand out.
Setting this and the TitleButtonBorderWidth variables
to 0 makes titlebuttons be as tall and wide as possible. The default is 1 if
UseThreeDTitles is not set, 0 if it is set.
CenterFeedbackWindow
The moving and resizing information window is centered in
the middle of the screen instead of the top left corner.
ClearShadowContrast contrast
Indicates to ctwm how to calculate the clear shadow color
for 3D items. The value is a comprised between 0 and 100. The formula used is
:
clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100).
Has no effect if BeNiceToColormap is
active.
ClickToFocus
Focus windows by clicking on them, rather than merely
mousing over them.
ClientBorderWidth
This variable indicates that border width of a
window’s frame should be set to the initial border width of the window,
rather than to the value of BorderWidth. If
Use3DBorders is set this variable is automatically
unset.
Color { colors-list }
This variable specifies a list of color assignments to be
made if the default display is capable of displaying more than simple black
and white. The
colors-list is made up of the following
color variables and their values:
DefaultBackground,
DefaultForeground,
MenuBackground,
MenuForeground,
MenuTitleBackground,
MenuTitleForeground, and
MenuShadowColor. The following color variables may
also be given a list of window and color name pairs to allow per-window colors
to be specified (see
BorderColor for details):
BorderColor,
IconManagerHighlight,
BorderTileBackground,
BorderTileForeground,
TitleBackground,
TitleForeground,
IconBackground,
IconForeground,
IconBorderColor,
IconManagerBackground, and
IconManagerForeground. For example:
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the
Monochrome variable, allowing the same
initialization file to be used on both color and monochrome displays.
ConstrainedMoveTime milliseconds
This variable specifies the length of time between button
clicks needed to begin a constrained move operation. Double clicking within
this amount of time when invoking
f.move or other
similar moving functions will cause the window only be moved in a horizontal
or vertical direction. Setting this value to 0 will disable constrained moves.
The default is 400 milliseconds.
Note that this also affects double clicking in
f.raiseorsqueeze, and potentially other places that
need to track double clicks. It should probably be renamed.
Cursors { cursor-list }
This variable specifies the glyphs that ctwm should use
for various pointer cursors. Each cursor may be defined either from the
cursor font or from two bitmap files. Shapes from the
cursor font may be specified directly as:
where cursorname is one of the cursor
names listed below, and string is the name of a
glyph as found in the file <X11/cursorfont.h> (without the
“XC_” prefix). If the cursor is to be defined from bitmap
files, the following syntax is used instead:
cursorname "image" "mask"
The image and mask
strings specify the names of files containing the glyph image and mask in
bitmap(1) form. The bitmap files are located in the
same manner as icon bitmap files. The following example shows the default
cursor definitions:
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
DarkShadowContrast contrast
Indicates to ctwm how to calculate the dark shadow color
for 3D items. The value is a comprised between 0 and 100. The formula used is
:
dark.{RGB} = color.{RGB} * ((100 - contrast) / 100),
Has no effect if BeNiceToColormap is
active.
DecorateTransients
This variable indicates that transient windows (those
containing a WM_TRANSIENT_FOR property) should have
titlebars. As of 4.0.0 this is the default.
DefaultBackground string
This variable specifies the background color to be used
for sizing and information windows. The default is
“white”.
DefaultForeground string
This variable specifies the foreground color to be used
for sizing and information windows. The default is
“black”.
DontIconifyByUnmapping { win-list }
This variable specifies a list of windows that should not
be iconified by simply unmapping the window (as would be the case if
IconifyByUnmapping had been set). This is frequently
used to force some windows to be treated as icons while other windows are
handled by the icon manager.
DontMoveOff
This variable indicates that windows should not be
allowed to be moved off the screen. It can be overridden by the
f.forcemove function.
DontNameDecorations
Disable setting WM_NAME
properties on the various decoration windows ctwm puts around the windows it
manages. These are handy to keep track of what’s what when poking
through the list of windows on the screen, but can confuse some tools that
don’t expect to find them there (xwit is known to be one of them).
First appeared in 4.0.2.
DontPaintRootWindow
This variable tells ctwm not to paint the root window,
whatever you told in the Workspaces specification. This is useful to have
pixmaps in the Workspace Map but not on the root window.
DontSave { win-list }
These windows won’t have their characteristics
saved for the session manager.
DontSetInactive { win-list }
These windows won’t be set to InactiveState when
they become invisible due to a change workspace. This has been added because
some ill-behaved clients (Frame5) don’t like this.
DontShowWelcomeWindow
Indicates the same as the -W
option: the welcome window is not shown.
DontSqueezeTitle [{ win-list }]
This variable indicates that titlebars should not be
squeezed to their minimum size as described under
SqueezeTitle below. If the optional window list is
supplied, only those windows will be prevented from being squeezed.
DontToggleWorkSpaceManagerState
Turns off the feature toggling the workspace manager
state to/from map/button state when you press ctrl and the workspace manager
window is in focus.
DontWarpCursorInWMap
Tells ctwm not to warp the cursor to the corresponding
actual window when you click in a small window in the workspace map.
EWMHIgnore { message-types }
Sets EWMH message types that ctwm will ignore. This is
only valid if built with
USE_EWMH (currently on by
default). The following example shows all the valid options:
EWMHIgnore
{
# Window states
"STATE_MAXIMIZED_VERT"
"STATE_MAXIMIZED_HORZ"
"STATE_FULLSCREEN"
"STATE_SHADED"
"STATE_ABOVE"
"STATE_BELOW"
}
First appeared in 4.0.0.
ForceFocus [{ win-list }]
Give focus to windows whether they asked for it or not.
This may occasionally be useful with windows that tell us not to give them
focus, but still need it and fail to work right without us doing so. The
optional window list allows specifying which windows will get such treatment.
First appeared in 4.0.0. In prior versions, a variant of this
functionality was unconditionally enabled.
ForceIcons
This variable indicates that icon pixmaps specified in
the Icons variable should override any client-supplied
pixmaps.
FramePadding pixels
This variable specifies the distance between the titlebar
decorations (the button and text) and the window frame. The default is 2
pixels if UseThreeDTitles is not set, 0 if it is
set.
GrabServer
Specifies that ctwm should grab the X server (blocking
all events other than ours) when popping up menus and moving opaque windows.
See also NoGrabServer. Added in 4.0.0; in previous
versions this was the default.
IconBackground string [{
win-list }]
This variable specifies the background color of icons,
and may only be specified inside of a Color or
Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “white”.
IconBorderColor string [{
win-list }]
This variable specifies the color of the border used for
icon windows, and may only be specified inside of a
Color or Monochrome list. The
optional win-list is a list of window names and colors
so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “black”.
IconBorderWidth pixels
This variable specifies the width in pixels of the border
surrounding icon windows. The default is 2.
IconDirectory string
This variable specifies the directory that should be
searched if a bitmap file cannot be found in any of the directories in the
bitmapFilePath resource.
IconFont string
This variable specifies the font to be used to display
icon names within icons. The default is “variable”.
IconForeground string [{
win-list }]
This variable specifies the foreground color to be used
when displaying icons, and may only be specified inside of a
Color or Monochrome list. The
optional win-list is a list of window names and colors
so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “black”.
IconifyByUnmapping [{ win-list }]
This variable indicates that windows should be iconified
by being unmapped without trying to map any icons. This assumes that the user
is will remap the window through the icon manager, the
f.warpto function, or the
TwmWindows menu. If the optional
win-list is provided, only those windows will be
iconified by simply unmapping. Windows that have both this and the
IconManagerDontShow options set may not be accessible
if no binding to the TwmWindows menu is set in the
user’s startup file.
IconifyStyle string
Where string is either
"normal",
"mosaic",
"zoomin",
"zoomout" or
"sweep". Tells ctwm to use some fancy
graphical effects when iconifying windows.
IconJustification string
Where string is either
"left",
"center" or
"right". Tells ctwm how to justify the icon
image against the icon title (if any).
IconManagerBackground string [{
win-list }]
This variable specifies the background color to use for
icon manager entries, and may only be specified inside of a
Color or Monochrome list. The
optional win-list is a list of window names and colors
so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “white”.
IconManagerDontShow [{ win-list }]
This variable indicates that the icon manager should not
display any windows. If the optional win-list is
given, only those windows will not be displayed. This variable is used to
prevent windows that are rarely iconified (such as
xclock or xload) from taking
up space in the icon manager.
IconManagerFont string
This variable specifies the font to be used when
displaying icon manager entries. The default is
“variable”.
IconManagerForeground string [{
win-list }]
This variable specifies the foreground color to be used
when displaying icon manager entries, and may only be specified inside of a
Color or Monochrome list. The
optional win-list is a list of window names and colors
so that per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “black”.
IconManagerGeometry string [
columns ]
This variable specifies the geometry of the icon manager
window. The string argument is standard geometry
specification that indicates the initial full size of the icon manager. The
icon manager window is then broken into columns pieces
and scaled according to the number of entries in the icon manager. Extra
entries are wrapped to form additional rows. The default number of columns is
1.
IconManagerHighlight string [{
win-list }]
This variable specifies the border color to be used when
highlighting the icon manager entry that currently has the focus, and can only
be specified inside of a Color or
Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors may be specified. See the
BorderColor variable for a complete description of the
win-list. The default is “black”.
IconManagers { iconmgr-list }
This variable specifies a list of icon managers to
create. Each item in the
iconmgr-list has the
following format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows
that should be put into this icon manager, iconname
is the name of that icon manager window’s icon,
geometry is a standard geometry specification, and
columns is the number of columns in this icon
manager as described in IconManagerGeometry. For
example:
IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is “XTerm” will have an
entry created in the “XTerm” icon manager. Clients whose name
was “myhost” would be put into the “myhost” icon
manager.
IconManagerShadowDepth pixels
This variable specifies the depth of the shadow ctwm uses
for 3D IconManager entries, when UseThreeDIconManagers is selected.
IconManagerShow { win-list }
This variable specifies a list of windows that should
appear in the icon manager. When used in conjunction with the
IconManagerDontShow variable, only the windows in this
list will be shown in the icon manager.
IconMenuDontShow { win-list }
Don’t show the name of these windows in the
TwmIcons menu.
IconRegion geomstring
vgrav hgrav gridwidth gridheight
[iconjust] [iconregjust]
[iconregalign] [{ win-list
}]
This variable specifies an area on the root window in
which icons are placed if no specific icon location is provided by the client.
The geomstring is a quoted string containing a
standard geometry specification. If more than one
IconRegion lines are given, icons will be put into the
succeeding icon regions when the first is full. The
vgrav argument should be either
North or South and is used to
control whether icons are first filled in from the top or bottom of the icon
region. Similarly, the hgrav argument should be either
East or West and is used to
control whether icons should be filled in from left or from the right. Icons
are laid out within the region in a grid with cells
gridwidth pixels wide and
gridheight pixels high. The optional win-list argument
tells ctwm that if such a window is iconified, and there is enough room in
this icon region for its icon, then place it here. The optional
iconjust, iconregjust and
iconregalign can be used to give specific values of
IconJustification, IconRegionJustification and IconRegionAlignement for this
IconRegion.
IconRegionAlignement string
Where string is either
"top",
"center"
"bottom" or
"border". Tells ctwm how to align icons
inside their place in the IconRegion. If “border” is given, the
justification will be “top” if the icon region gravity is
“north” and “bottom” if the icon region gravity is
“south”.
IconRegionJustification string
Where string is either
"left",
"center"
"right" or
"border". Tells ctwm how to justify icons
inside their place in the IconRegion. If “border” is given, the
justification will be “left” if the icon region gravity is
“west” and “right” if the icon region gravity is
“east”.
Icons { win-list }
This variable specifies a list of window names and the
bitmap filenames that should be used as their icons. For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}
Windows that match “XTerm” and would not be
iconified by unmapping, would try to use the icon bitmap in the file
“xterm.icon”.If ForceIcons is
specified, this bitmap will be used even if the client has requested its own
icon pixmap.
IconSize string
(Only if built with
USE_EWMH)
string is of the form
"
<width>x<height>" or
"
size" for a square size. This indicates the
preferred size of icons selected from the EWMH window property
_NET_WM_ICON. If an icon with the exact size is not
available, one with the nearest (area) size will be chosen.
First appeared in 4.0.0.
IgnoreCaseInMenuSelection
Used when moving the pointer inside a menu with the
keyboard. When you type a letter, the pointer goes to the next entry beginning
with this letter. If IgnoreCaseInMenuSelection is present, this selection
ignores the case of this first letter.
IgnoreLockModifier
If present, all bindings (buttons and keys) will ignore
the LockMask. Useful if you often use caps lock, and don’t want to
define twice all your bindings.
IgnoreModifier
All bindings (buttons and keys) will ignore the modifiers
you specified. It is useful when you use caps locks or num locks. You
don’t need IgnoreLockModifier any more with this option.
IgnoreModifier { lock m2 }
IgnoreTransient
List of windows for which to ignore transients.
IgnoreTransient { "Wine" }
InterpolateMenuColors
This variable indicates that menu entry colors should be
interpolated between entry specified colors. In the example below:
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for “entry1” and
“entry2” will be interpolated between black and white, and the
background colors between red and green. Similarly, the foreground for
“entry4” will be half-way between white and red, and the
background will be half-way between green and white.
MakeTitle { win-list }
This variable specifies a list of windows on which a
titlebar should be placed and is used to request titles on specific windows
when NoTitle has been set.
MapWindowBackground color [{ win-list }]
This variable specifies the background colors to use for
small windows in the workspace map window and may only be specified inside of
a Color or Monochrome list. The optional win-list is a
list of window names and colors so that per-window colors may be specified. If
there is neither MapWindowBackground, nor MapWindowForeground the window title
colors are used.
MapWindowCurrentWorkSpace { border_color [background] [foreground]
[bitmap] }
Specify the appearence of the map window corresponding to
the current workspace.
MapWindowDefaultWorkSpace { border_color [background] [foreground]
[bitmap] }
Specify the appearence of the map window corresponding to
the workspaces other than the current workspace when no root background
information has been provided to ctwm in the WorkSpace command. Not used in
others cases.
MapWindowForeground color [{ win-list }]
This variable specifies the foreground colors to use for
small windows in the workspace map window and may only be specified inside of
a Color or Monochrome list. The optional win-list is a
list of window names and colors so that per-window colors may be specified. If
there is neither MapWindowBackground, nor MapWindowForeground the window title
colors are used.
MaxIconTitleWidth width
The integer argument tells ctwm the maximun width to use
for an icon title. If an icon title is larger than
width, it is truncated.
MaxWindowSize string
This variable specifies a geometry in which the width and
height give the maximum size for a given window. This is typically used to
restrict windows to the size of the screen. The default is
“30000x30000”.
MenuBackground string
This variable specifies the background color used for
menus, and can only be specified inside of a Color or
Monochrome list. The default is
“white”.
MenuFont string
This variable specifies the font to use when displaying
menus. The default is “variable”.
MenuForeground string
This variable specifies the foreground color used for
menus, and can only be specified inside of a Color or
Monochrome list. The default is
“black”.
MenuShadowColor string
This variable specifies the color of the shadow behind
pull-down menus and can only be specified inside of a
Color or Monochrome list. The
default is “black”.
MenuShadowDepth pixels
This variable specifies the depth of the shadow ctwm uses
for 3D menus, when UseThreeDMenus is selected.
MenuTitleBackground string
This variable specifies the background color for
f.title entries in menus, and can only be specified
inside of a Color or
Monochrome list. The default is
“white”.
MenuTitleForeground string
This variable specifies the foreground color for
f.title entries in menus and can only be specified
inside of a Color or
Monochrome list. The default is
“black”.
Monochrome { colors }
This variable specifies a list of color assignments that
should be made if the screen has a depth of 1. See the description of
Color.
MoveDelta pixels
This variable specifies the number of pixels the pointer
must move before the f.move function starts working.
Also see the f.deltastop function. The default is zero
pixels.
MovePackResistance pixels
This variable specifies the number of pixels of the
movepack and movepush resistance. See f.movepack and
f.movepush.
MoveOffResistance pixels
This variable specifies the number of pixels of the
moveoff resistance. If pixels is positive,
DontMoveOff will only prevent you from going off the
edge if you’re within n pixels off the edge. If you go further,
DontMoveOff gives up and lets you go as far as you
wish. f.forcemove still allows you to totally ignore
DontMoveOff. A negative value puts you back into
“never moveoff” mode (it’s the default).
MWMIgnore
Sets Motif window manager hints ctwm will ignore. The
following example shows all the valid options:
MWMIgnore
{
# en/disable window borders
"DECOR_BORDER"
# en/disable titlebars
"DECOR_TITLE"
}
First appeared in 4.0.0.
NoBackingStore
This variable indicates that ctwm’s menus should
not request backing store to minimize repainting of menus. This is typically
used with servers that can repaint faster than they can handle backing store.
See also BackingStore. As of 4.0.0 this is the
default.
NoBorder { win-list }
These windows won’t have borders. If you want no
borders on all windows, use the BorderWidth keyword.
NoCaseSensitive
This variable indicates that case should be ignored when
sorting icon names in an icon manager. This option is typically used with
applications that capitalize the first letter of their icon name.
NoDecorateTransients
Specify that transient windows (i.e., windows with a
WM_TRANSIENT_FOR property set) should be ignored (not
given decorations) by ctwm. See also
DecorateTransients. Added in 4.0.0; in previous
versions this was the default.
NoDefaults
This variable indicates that ctwm should not supply the
default titlebuttons and bindings. This option should only be used if the
startup file contains a completely new set of bindings and definitions.
NoGrabServer
This variable indicates that ctwm should not grab the
server when popping up menus and moving opaque windows. As of 4.0.0 this is
the default.
NoHighlight [{ win-list }]
This variable indicates that borders should not be
highlighted to track the location of the pointer. If the optional
win-list is given, highlighting will only be disabled
for those windows. When the border is highlighted, it will be drawn in the
current BorderColor. When the border is not
highlighted, it will be stippled with an gray pattern using the current
BorderTileForeground and
BorderTileBackground colors.
NoIconTitle [{ win-list }]
This variable indicates that icons should not display the
icon name of the client. If the optional win-list is
given, only those clients will not have icon titles.
NoIconManagerFocus
This variable indicates that ctwm will not set the focus
on the corresponding window when the pointer is in an IconManager.
NoIconManagers
This variable indicates that no icon manager should be
created.
NoImagesInWorkSpaceManager
This variable turns off displaying of background images
in the WorkSpaceMap. Instead only the colors defined in
WorkSpaces will be used as background in the
WorkSpaceMap.
NoMenuShadows
This variable indicates that menus should not have drop
shadows drawn behind them. This is typically used with slower servers since it
speeds up menu drawing at the expense of making the menu slightly harder to
read.
NoOpaqueMove [{ window-list }]
The counterpart of OpaqueMove.
See OpaqueMove.
NoOpaqueResize [{ window-list }]
The counterpart of OpaqueResize.
See OpaqueResize.
NoRaiseOnDeiconify
This variable indicates that windows that are deiconified
should not be raised.
NoRaiseOnMove
This variable indicates that windows should not be raised
when moved. This is typically used to allow windows to slide underneath each
other.
NoRaiseOnResize
This variable indicates that windows should not be raised
when resized. This is typically used to allow windows to be resized underneath
each other.
NoRaiseOnWarp
This variable indicates that windows should not be raised
when the pointer is warped into them with the f.warpto
function. If this option is set, warping to an occluded window may result in
the pointer ending up in the occluding window instead the desired window
(which causes unexpected behavior with
f.warpring).
NoRestartPreviousState
Don’t attempt to regenerate the state the screen
was in before the previous window manager was shut down. See
RestartPreviousState for details. Added in 4.0.0; in
previous versions this was the default.
NoSaveUnders
This variable indicates that menus should not request
save-unders to minimize window repainting following menu selection. It is
typically used with displays that can repaint faster than they can handle
save-unders.
NoShowOccupyAll
This variable specifies that OccupyAll windows
won’t be displayed in the WorkSpaceMap window.
NoSortIconManager
Specifies that entries in the icon manager should be
appended in the order they show up. See also
SortIconManager. Added in 4.0.0; in previous versions
this was the default.
NoStackMode [{ win-list }]
This variable indicates that client window requests to
change stacking order should be ignored. If the optional
win-list is given, only requests on those windows will
be ignored. This is typically used to prevent applications from relentlessly
popping themselves to the front of the window stack.
NoTitle [{ win-list }]
This variable indicates that windows should not have
titlebars. If the optional win-list is given, only
those windows will not have titlebars. MakeTitle may
be used with this option to force titlebars to be put on specific
windows.
NoTitleFocus
This variable indicates that ctwm should not set keyboard
input focus to each window as it is entered. Normally, ctwm sets the focus so
that focus and key events from the titlebar and icon managers are delivered to
the application. If the pointer is moved quickly and ctwm is slow to respond,
input can be directed to the old window instead of the new. This option is
typically used to prevent this “input lag” and to work around
bugs in older applications that have problems with focus events.
NoTitleHighlight [{ win-list }]
This variable indicates that the highlight area of the
titlebar, which is used to indicate the window that currently has the input
focus, should not be displayed. If the optional
win-list is given, only those windows will not have
highlight areas. This and the SqueezeTitle options can
be set to substantially reduce the amount of screen space required by
titlebars.
NoWarpToMenuTitle
This variable indicates that the cursor should not be
warped to the title of a menu which does not have room to drop down below the
current cursor position.
Occupy { occupy-list }
This variable specifies which windows occupy which
workspaces at startup.
occupy-list consists of entries of the
form :
[Window] win-name { wspc1 wspc2 ... }
or Workspace wspc-name { win1 win2 ... }
Example :
Occupy
{
"xload" {"all"}
Window "xterm" {"here" "there" "elsewhere"}
"xv" {"images"}
WorkSpace "images" {"xloadimage"}
}
If all is given for the workspace name (in
either form), the named window[s] will be put in all workspaces as if they
were listed in OccupyAll. If the workspace name
begins with ws:, the workspace name will be looked
up without the prefix first. That is, if the given name is
ws:abc, it will first look for a workspace called
abc, and assign to that if found. Else it will fall
back to looking for the name ws:abc.
Note : The Occupy declaration should come after the WorkSpaces
declaration.
OccupyAll { window-list }
This variable specifies a list of windows that will occupy all
workspaces at startup.
window-list is a list of window names.
Example :
OccupyAll
{
"xload"
"xbiff"
"xconsole"
}
Note : The OccupyAll declaration should come after the WorkSpaces
declaration.
OnTopPriority [Icons] priority [ {
win-list } ]
ctwm allows you to put windows in several overlapping
priority planes going from -8 to +8, which makes it possible to have windows
that stay on top or that are kept in the background. If
win-list is present, it specifies which windows should
be put in the
priority plane. Else the
priority sets the default value to use (the default
default is 0). The
Icons parameter, if present,
indicates that the preference described applies to icons rather than to
windows.
Example:
OnTopPriority Icons -1 # place icons a little in the background
OnTopPriority Icons 1 # place mail icons on top of normal windows
{
"Exmh"
"xbiff"
}
OnTopPriority 8 # keep these always on top of other windows
{
"Emacs Icon Manager" "WorkSpaceManager"
"TWM Icon Manager" "XDaliClock"
}
First appeared in 4.0.0.
OpaqueMove [{ window-list }]
This variable indicates that the
f.move function should actually move the window
instead of just an outline so that the user can immediately see what the
window will look like in the new position. This option is typically used on
fast displays (particularly if
NoGrabServer is set).
The optional window list parameter indicates that only windows in this list
should actually be moved in opaque mode. The
NoOpaqueMove counterpart is also available.
As of 4.0.0 this is enabled by default.
OpaqueMoveThreshold threshold
The integer parameter is a percentage and indicates that
only windows (elligible for opaque moving) with a surface smaller than this
percentage of the surface of the screen should actually be moved in opaque
mode. The default is 200. Since 4.0.0, values >= 200 are treated as
infinity, causing windows to always OpaqueMove if
eligible.
OpaqueResize [{ window-list }]
The opaque version of resize. Extremely resource
intensive, but beautiful with fast server/client/network. See
OpaqueMove. The NoOpaqueResize
counterpart is also available. As of 4.0.0 this is enabled by default.
OpaqueResizeThreshold threshold
The resize version of
OpaqueMoveThreshold. The default is 1000. Since 3.8.1,
values >= 1000 are treated as infinity, causing windows to always
OpaqueResize if eligible.
OpenWindowTimeout seconds
seconds is an integer representing a number of second.
When a window tries to open on an unattended display, it will be automatically
mapped after this number of seconds.
PackNewWindows
Use f.movepack algorithm instead of f.move when opening a
new window.
Pixmaps { pixmaps }
This variable specifies a list of pixmaps that define the
appearance of various images. Each entry is a keyword indicating the pixmap to
set, followed by a string giving the name of the bitmap file. The following
pixmaps may be specified:
Pixmaps
{
TitleHighlight "gray1"
# TitleHighlight "supman%.xbm"
}
The default for TitleHighlight is to use
an even stipple pattern.
PixmapDirectory path
This variable specifies the path where ctwm looks to find
non-X11 bitmap files. Whenever you want to use a image file that is not an X11
bitmap, specify :
xpm:filename for xpm files,
xwd:filename for xwd files,
jpeg:file for jpeg file, or
|command for an on the fly generated xwd file. Use the
% character to specify an animation.
path can be a
colon separated list of directories. Example :
PixmapDirectory "/usr/lib/X11/twm"
Icons
{
"Axe" "xpm:edit.xpm"
"xterm" "xpm:ball%.xpm"
}
N.B This is only valid if your version of ctwm has been compiled
with the right extension (XPM or JPEG).
PrioritySwitching [Icons] { win-list }
Specifies that the windows in
win-list can switch priority. This means that they can
be in plane
priority or
-priority depending on the situation. For instance a
window whose
priority is 2 will be put into plane 2
when raised and plane -2 when lowered, which means that it will usually stay
on top if you raise another window, but can still be lowered if its priority
is temporarily too high for your liking. If
Icons is
specified, it means that the preference applies to icons rather than windows.
See also the
f.priorityswitching function for
dynamically adding/removing windows at runtime.
First appeared in 4.0.0.
PriorityNotSwitching [Icons] { win-list
}
As above except that it declares that the default should
be for windows to be able to switch priority except for the windows in
win-list which can’t.
First appeared in 4.0.0.
RaiseDelay milliseconds
For windows that are to be automatically raised when the
pointer enters (see the AutoRaise variable and the
f.autoraise function) this variable specifies the
length of time the pointer should rest in the window before it is raised. The
default is 0 milliseconds.
RaiseOnClick
If present a window will be raised on top of others when
clicked on, and the ButtonPress event will be correctly forwarded to the
client that owns this window (if it asked to). See
RaiseOnClickButton.
RaiseOnClickButton button_number
Where button_number is a valid
button number (currently 1 to 11). Specify the button to use for
RaiseOnClick.
RaiseWhenAutoUnSqueeze
Windows are raised when auto-unsqueezed (See
AutoSqueeze).
RandomPlacement [ string1 [
string2 ]]
This variable indicates that windows with no specified
geometry should be placed in a pseudo-random location instead of having the
user drag out an outline. If no argument is given, it is interpreted as
RandomPlacement "on".
string1 may be “on”,
“off”, “all” or “unmapped”, and
string2 is a displacement for the pseudo-randomly
placed window compared to the previous one. The argument “on”
or “all” are equivalent, and tell ctwm to do this for all such
windows, “off”, not to do this, and “unmapped”,
only for unmapped windows, e.g. iconified or not visible in the current
workspace. If the second argument isn’t given, the displacement
+30+30 (30 pixels right and down) is used.
As of 4.0.0, “on” is the default if no
RandomPlacement is specified in the config.
Previously “off” was default.
ReallyMoveInWorkspaceManager
This keyword tells ctwm to move the actual window when
the user is moving the small windows in the WorkSpaceMap window. If not
present the WorkSpaceMap can be used only to modify the occupation of a
window. Pressing the shift key while dragging a window
in the workspace manager temporarily toggles this option.
ResizeFont string
This variable specifies the font to be used for in the
dimensions window when resizing windows. The default is
“fixed”.
RestartPreviousState
This variable indicates that properties on client windows
to attempt to regenerate the state that the screen was in before the previous
window manager was shutdown. This includes using the
WM_STATE property to tell which windows should be
iconified and which should be left visible, and the
WM_OCCUPATION property to determine in which
workspaces a window should be visible. As of 4.0.0 this is the default.
ReverseCurrentWorkspace
This variable tells ctwm to reverse the background and
foreground colors in the small windows in the workspace map for the current
workspace.
RplaySoundHost string
The host on which sounds should be played. Only
meaningful when ctwm is built with USE_SOUND; will
give a warning otherwise. See the SOUNDS section. Added in 4.0.0; prior
versions used the SoundHost parameter instead.
RplaySounds { sounds-list }
Define what sounds to play on various events through
rplayd. It contains entries of the form
"EventName" "/file/to/play.wav"
Only meaningful when ctwm is built with
USE_SOUND; it will give a warning otherwise. See the
SOUNDS section. Note that if this section is given in the ctwmrc, the
~/.ctwm-sounds file will not be parsed. First
appeared in 4.0.0.
SaveColor { colors-list }
This variable indicates a list of color assignments to be
stored as pixel values in the root window property _MIT_PRIORITY_COLORS.
Clients may elect to preserve these values when installing their own colormap.
Note that use of this mechanism is a way for an application to avoid the
“technicolor” problem, whereby useful screen objects such as
window borders and titlebars disappear when a program’s custom colors
are installed by the window manager. For example:
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and
titlebars, as well as the three color strings, all taken from the default
colormap.
ShrinkIconTitles
A la Motif shrinking of icon titles, and expansion when
mouse is inside icon. The old incorrect spelling
SchrinkIconTitles is also still accepted.
ShortAllWindowsMenus
Don’t show WorkSpaceManager and IconManagers in
the TwmWindows and TwmAllWindows menus.
ShowIconManager
This variable indicates that the icon manager window
should be displayed when ctwm is started. It can always be brought up using
the f.showiconmgr function.
ShowWorkSpaceManager
This variable specifies that the WorkSpaceManager should
be visible.
SloppyFocus
Use sloppy focus.
SaveWorkspaceFocus
When changing to a workspace, restore the focus to the
last window that had the focus when you left the workspace by warping the
mouse into it. This essentially saves the focus window with the workspace and
restores it automatically when you switch. In many cases, it avoids having to
reach for the mouse after moving to a new workspace.
SortIconManager
This variable indicates that entries in the icon manager
should be sorted alphabetically rather than by simply appending new windows to
the end. As of 4.0.0 this is the default.
SoundHost string
Alias for RplaySoundHost, used in
versions prior to 4.0.0. Unless you need backward compatibility with them, use
RplaySoundHost instead. This alias will be removed in
a future version.
SqueezeTitle [{ squeeze-list }]
This variable indicates that ctwm should attempt to use
the SHAPE extension to make titlebars occupy only as much screen space as they
need, rather than extending all the way across the top of the window. The
optional
squeeze-list may be used to control the
location of the squeezed titlebar along the top of the window. It contains
entries of the form:
"name" justification num denom
where name is a window name,
justification is either
left, center, or
right, and num and
denom are numbers specifying a ratio giving the
relative position about which the titlebar is justified. The ratio is
measured from left to right if the numerator is positive, and right to left
if negative. A denominator of 0 indicates that the numerator should be
interpreted as pixels. For compatibility, the pixel-position 0/0 is the
relative middle of the window (1/2) for center and
the relative right side of the window (2/2) for
right, but this use is not recommended. Use
"right 2 2" for relative positioning, or "right -1 0"
for absolute; this makes a difference when dragging the titlebar (see
f.movetitlebar). For example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 1 2
"emacs" right 2 2
}
The default positioning is left-justified, absolute at 0 pixels.
The DontSqueezeTitle list can be used to turn off
squeezing on certain titles.
StartIconified { win-list }
This variable indicates that client windows should
initially be left as icons until explicitly deiconified by the user. If the
optional win-list is given, only those windows will be
started iconic. This is useful for programs that do not support an
-iconic command line option or resource.
StartInButtonState
Start the WorkSpaceManage in button form. See also
StartInMapState. Added in 4.0.0.
StartInMapState
This variable specifies that the WorkSpaceManager should
be started in its map form when created. See also
StartInButtonState. As of 4.0.0 this is the
default.
StartSqueezed { win-list }
These windows will first show up squeezed (see
f.squeeze).
StayUpMenus
Tells ctwm to use stayup menus. These menus will stay on
the screen when ButtonUp, if either the menu has not yet been entered by the
pointer, or the current item is a f.title.
StrictWinNameEncoding
Whether to be strict about what encodings we accept for
window naming properties. Added in 4.0.2.
This is used when translating properties relating to naming
windows, like WM_NAME. For example, according to the
ICCCM, WM_NAME can only be a
STRING or COMPOUND_TEXT
type. However, sloppy programs like Chrome may set it to a
UTF8_STRING instead. If this var is set, ctwm will
reject that, as was standard behavior prior to 4.0.2.
SunkFocusWindowTitle
This variable specifies that the title of the focus
window (if exists) should be sunken instead of raised. Only valid if
UseThreeDTitles is set.
ThreeDBorderWidth pixels
The width of the 3D border in pixels, if any.
TitleBackground string [{
win-list }]
This variable specifies the background color used in
titlebars, and may only be specified inside of a Color
or Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors may be specified. The default is
“white”.
TitleButtonBorderWidth pixels
This variable specifies the width in pixels of the border
surrounding titlebuttons. This is typically set to 0 to allow titlebuttons to
take up as much space as possible and to not have a border. The default is 1
if UseThreeDTitles is not set, 0 if it is set.
TitleButtonShadowDepth pixels
This variable specifies the depth of the shadow ctwm uses
for 3D title buttons, when UseThreeDTitles is selected.
TitleFont string
This variable specifies the font used for displaying
window names in titlebars. The default is “variable”.
TitleForeground string [{
win-list }]
This variable specifies the foreground color used in
titlebars, and may only be specified inside of a Color
or Monochrome list. The optional
win-list is a list of window names and colors so that
per-window colors may be specified. The default is
“black”.
TitleJustification string
This keyword needs a string value. The acceptable values
are : “left”, “center” and “right”.
The window titles will be justified according to this in the title
window.
TitlePadding pixels
This variable specifies the distance between the various
buttons, text, and highlight areas in the titlebar. The default is 8 pixels if
UseThreeDTitles is not set, 0 if it is set.
TitleShadowDepth pixels
This variable specifies the depth of the shadow ctwm uses
for 3D titles, when UseThreeDTitles is selected.
TransientHasOccupation
This variable specifies that transient-for and non-group
leader windows can have their own occupation potentially different from their
leader window. The default case is that these windows follow their leader, use
this keyword if the default action doesn’t please you.
TransientOnTop percentage
The parameter (required) is a percentage and tells ctwm
to put transient (and non-group leader) windows always on top of their leader
if and only if their surface is smaller than this fraction of the surface of
their leader. The surface of a window is its width times its weight. The
default is 30%. Added in 3.0.
UnknownIcon string
This variable specifies the filename of a bitmap file to
be used as the default icon. This bitmap will be used as the icon of all
clients which do not provide an icon bitmap and are not listed in the
Icons list.
UnmapByMovingFarAway { win-list }
These windows will be moved out of the screen instead of
being unmapped when they become invisible due to a change workspace. This has
been added because some ill-behaved clients (Frame5) don’t like to be
unmapped.
UsePPosition string
This variable specifies whether or not ctwm should honor
program-requested locations (given by the PPosition
flag in the WM_NORMAL_HINTS property) in the absence
of a user-specified position. The argument string may
have one of three values: "off" (the
default) indicating that ctwm should ignore the program-supplied position,
"on" indicating that the position should be
used, and "non-zero" indicating that the
position should used if it is other than (0,0). The latter option is for
working around a bug in older toolkits.
UseSunkTitlePixmap
This makes it so the shadows are inversed for title
pixmaps when focus is lost. This is similar to having the
SunkFocusWindowTitle, but it makes your xbm or 3d XPM (if any) sink instead of
just the whole bar.
UseThreeDBorders
Tells ctwm to use 3D-looking window borders. The width ot
the 3D borders is ThreeDBorderWidth. The color of the
3D border is BorderTileBackground, and if NoHighlight
is not selected, the border of the Focus window is
BorderColor. Setting this automatically unsets
ClientBorderWidth.
UseThreeDIconManagers
Tells ctwm to use 3D-looking IconManagers if any.
UseThreeDMenus
Tells ctwm to use 3D-looking menus.
UseThreeDTitles
Tells ctwm to use 3D-looking windows titles. In which
case the default values of TitleButtonBorderWidth,
FramePadding, TitlePadding and
ButtonIndent are set to 0. There are plenty of
built-in scalable pixmaps for buttons: :xpm:menu,
:xpm:dot, :xpm:cross,
:xpm:bar, :xpm:vbar,
:xpm:iconify, :xpm:resize,
:xmp:sunkresize, and :xpm:box.
There are several built-in scalable animations for buttons:
%xpm:resize, %xpm:menu-up,
%xpm:menu-down,
%xpm:resize-out-top,
%xpm:resize-in-top,
%xpm:resize-out-bot,
%xpm:resize-in-bot,
%xpm:maze-out, %xpm:maze-in,
%xpm:zoom-out, %xpm:zoom-in,
and %xpm:zoom-inout. Try them to see what they look
like.
UseThreeDWMap
Tells ctwm to use 3D for the small windows in the
workspace map.
VirtualScreens { geometries-list }
This variable specifies a list of geometries for virtual screens.
Virtual screens are designed to be used when you have several physical
screens bound together with the Xinerama X extension.
geometries-list is a list of valid
geometry strings, that correspond to your actual physical screens.
Example :
VirtualScreens
{
"1280x1024+0+0"
"1600x1200+1280+0"
}
WarpCursor [{ win-list }]
This variable indicates that the pointer should be warped
into windows when they are deiconified. If the optional
win-list is given, the pointer will only be warped
when those windows are deiconified.
WarpOnDeIconify { win-list }
When ctwm receives a request to map a window, it normally
just deiconifies it, but if the window is in
win-list,
it will additionally bring it into the current workspace, if necessary. For
example
WarpOnDeIconify { "Emacs" }
will make sure emacs windows will always popup in the current
workspace when necessary (typically when the minibuffer or the Help
frame is in another workspace).
First appeared in 4.0.0.
WarpRingOnScreen
Tells ctwm that f.warpring warps pointer only to windows
visible in the current workspace.
WarpToDefaultMenuEntry
(Useful only with StayUpMenus) When using StayUpMenus,
and a menu does stays up, the pointer is warped to the default entry of the
menu.
WarpUnmapped
This variable indicates that that the
f.warpto function should deiconify any iconified
windows it encounters. This is typically used to make a key binding that will
pop a particular window (such as xmh), no matter where
it is. The default is for f.warpto to ignore iconified
windows.
WindowBox [{ win-list }]
creates a new window called a box, where all the client
windows that match the windows list are opened in, instead of the root window.
This is useful to group small windows in the same box (xload for instance)
WindowBox "xloadbox" "320x100+0-0" {
"xload"
}
WindowGeometries { win-list }
Used to give a default geometry to some clients :
WindowGeometries {
"Mozilla*" "1000x800+10+10"
"jpilot*" "800x600-0-0"
}
WindowRegion geomstring
vgrav hgrav {
win-list }
Similar to IconRegion, but for windows. Note that the
win-list is not optional.
WindowRing [{ win-list }]
This variable specifies a list of windows along which the
f.warpring function cycles. If no argument is given,
all the windows are in the ring.
WindowRingExclude [{ win-list }]
All listed windows will be excluded from the
WarpRing.
WMgrButtonShadowDepth depth
Control the depth of the shadow of the workspace manager
buttons.
WMgrButtonStyle string
Sets the style of the workspace manager buttons (when in
button rather than map state), as well as the buttons in the Occupy window.
Available options are normal (the default 3d look),
style1, style2, and
style3 (which are slightly different 2d looks).
WMgrHorizButtonIndent nb_pixels
Specifies the horizontal space, in pixel, between the
buttons of the workspace manager (in button mode).
WMgrVertButtonIndent nb_pixels
Specifies the vertical space, in pixel, between the
buttons of the workspace manager (in button mode).
WorkSpaceFont string
This allows you to specify the font to use for the small
windows in the workspace manager map. (Try
-adobe-times-*-r-*--10-*-*-*-*-*-*-*).
WorkSpaceManagerGeometry string [
columns ]
This variable specifies the geometry of the workspace
manager window. The
string argument is standard
geometry specification that indicates the initial full size of the workspace
manager. The
columns argument indicates the number of
columns to use for the workspace manager window.
WorkSpaceManagerGeometry "360x60+60-0" 8
WorkSpaces { workspace-list }
This variable specifies a list of workspaces that are
created at startup, Where
workspace-list is :
name [{bg-button [fg-button] [bg-root] [fg-root] [pixmap-root]}]
With:
bg-button
background color of the corresponding button in the
workspace manager.
fg-button
foreground color of the corresponding button in the
workspace manager.
bg-root
background color of the corresponding root screen.
fg-root
foreground color of the corresponding root screen.
pixmap-root
pixmap to display on the corresponding root screen,
either the name of a bitmap, xpm:xpmfile,
xwd:xwdfile, jpeg:jpgfile, or
|command_that generates_xwd.
Example:
WorkSpaces
{
"One" {"#686B9F" "white" "DeepSkyBlue3" "white" "jpeg:shark.jpg"}
"Two" {"#619AAE" "white" "firebrick"}
"Three" {"#727786" "white" "MidnightBlue" "white" "xpm:ball%.xpm"}
"Four" {"#727786" "white" "white" "white"
"|(giftoppm | pnmtoxwd) < 2010.gif"}
"Five" {"#727786" "white" "DeepSkyBlue3" "white" "plaid"}
"Six" {"#619AAE" "white" "DeepSkyBlue3" "white" "xpm:background1"}
"Seven" {"#8C5b7A" "white" "chartreuse4"}
"Eight" {"#686B9F" "white" "MidnightBlue"}
}
The WorkSpaces declaration should come before the Occupy or
OccupyAll declarations. The maximum number of workspaces is 32.
Each workspace also has a label, which is displayed in the
WorkSpaceManager window when it is in button state. By moving the mouse
cursor over a button and typing letters and/or backspace, you may edit the
label. The name is unaffected. Functions that look up workspaces by name
also look at the label.
XMoveGrid number
This variable specifies the value to use to constrain
window movement. When moving windows around, the x coordinate will always be a
multiple of this variable. Default is 1. f.forcemove ignores this
variable.
XorValue number
This variable specifies the value to use when drawing
window outlines for moving and resizing. This should be set to a value that
will result in a variety of distinguishable colors when exclusive-or’ed
with the contents of the user’s typical screen. Setting this variable
to 1 often gives nice results if adjacent colors in the default colormap are
distinct. By default, ctwm will attempt to cause temporary lines to appear at
the opposite end of the colormap from the graphics.
YMoveGrid number
This variable specifies the value to use to constrain
window movement. When moving windows around, the y coordinate will always be a
multiple of this variable. Default is 1. f.forcemove ignores this
variable.
Zoom [ count ]
This variable indicates that outlines suggesting movement
of a window to and from its iconified state should be displayed whenever a
window is iconified or deiconified. The optional count
argument specifies the number of outlines to be drawn. The default count is
8.
The following variables must be set after the fonts have been
assigned, so it is usually best to put them at the end of the variables or
beginning of the bindings sections:
ChangeWorkspaceFunction function
This variable specifies the function to be executed when
the user change the current workspace (zap).
DefaultFunction function
This variable specifies the function to be executed when
a key or button event is received for which no binding is provided. This is
typically bound to f.nop,
f.beep, or a menu containing window operations.
DeIconifyFunction function
This variable specifies the function to be executed when
a window is deiconified.
IconifyFunction function
This variable specifies the function to be executed when
a window is iconified.
WindowFunction function
This variable specifies the function to execute when a
window is selected from the TwmWindows menu. If this
variable is not set, the window will be deiconified and raised.
BINDINGS¶
After the desired variables have been set, functions may be
attached to titlebuttons and key and pointer buttons. Titlebuttons may be
added from the left or right side and appear in the titlebar from
left-to-right according to the order in which they are specified. Key and
pointer button bindings may be given in any order.
Titlebuttons specifications must include the name of the pixmap to
use in the button box and the function to be invoked when a pointer button
is pressed within them:
LeftTitleButton "bitmapname" = function
or
LeftTitleButton "bitmapname" {
Buttoni = modlist : function
...
Buttonj = function
}
or
RightTitleButton "bitmapname" = function
or
RightTitleButton "bitmapname" {
Buttoni = modlist : function
...
Buttonj = function
}
The bitmapname may refer to one of the
built-in bitmaps (which are scaled to match
TitleFont) by using the appropriate colon-prefixed
name described above.
The pointer button specifications come in two forms, with a
modifier list or without. When the specification comes without a modifier
list, it’s used for the case when no modifiers are used. In other
words, the following two lines are equivalent:
Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be, and
what function is to be invoked. Keys are given as strings containing the
appropriate keysym name; buttons are given as the keywords
Button1-Button11:
"FP1" = modlist : context : function
Button1 = modlist : context : function
A user who wanted to be able to manipulate windows from the
keyboard could use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
ctwm provides many more window manipulation primitives than can be
conveniently stored in a titlebar, menu, or set of key bindings. Although a
small set of defaults are supplied (unless the
NoDefaults is specified), most users will want to
have their most common operations bound to key and button strokes. To do
this, ctwm associates names with each of the primitives and provides
user-defined functions for building higher level primitives and menus for
interactively selecting among groups of functions.
Modifiers and Contexts¶
The modlist allows specifying different
bindings for a button or key when modifiers are applied. The list of
recognized modifier names (abbreviated) are shift
(s), control
(c), lock
(l), alter1
(a1), alter2
(a2), alter3
(a3), alter4
(a4), alter5
(a5), meta
(m), mod1
(m1), mod2
(m2), mod3
(m3), mod4
(m4), and mod5
(m5). Multiple modifiers may be applied to a single
line by combining them with a vertical bar (|). For
example:
# Open the "top" menu with a Button1 (usually left mouse button) click in
# the root window
Button1 = : root : f.menu "top"
# Open the "top2" menu with shift-click
Button1 = s : root : f.menu "top2"
# And "top3" when control-shift-click
Button1 = c | s : root : f.menu "top3"
The lock modifier refers to CapsLock.
meta is generally your Alt key.
mod1 is the same as meta.
mod2..5 can have various special meanings; try
running xmodmap -pm to see how your X server is
mapping things (the xkeycaps program may also be
useful). The alter1..5 modifiers refer to ctwm
alternate keymaps; see the description of
f.altkeymap below for details.
Note that if you’re using the m4
preprocessor, most implementations define a shift
macro internally, so using that as a modifier will silently fail to work
right. To get around it, you’ll need to quote it so that
m4 passes it through as a literal string:
`shift'.
The context lets you specify which
mappings apply based on where the pointer currently is on the screen. The
available options are window
(w), title
(t), icon
(i), root
(r), frame
(f), workspace (no
abbreviation), iconmgr (m),
and alter (a). Like the
modifiers above, they may be combined with a vertical bar, which allows you
to bind an action in multiple contexts at once. Alternately,
all can be given for the context to specify that the
binding should happen everywhere. It’s equivalent to combining all
the choices (except alter, which is special).
The alter context allows binding the
function when in the alternate context; see the
f.altcontext function below for details.
There is an additional possible magical value for
context; if you provide a quoted string (e.g.,
"MyXterm") for the context of a key (but
not button) binding, then that binding will trigger the given function in
window context to all windows matching that name. e.g.,
# Pressing "F1" anywhere on the screen will cause all windows with name
# "xterm" to raise themselves.
"F1" = : "xterm" : f.raise
Beware that this can have odd side effects if multiple windows are
matched, especially if the function can conflict one with the other (e.g.,
in the example above, if two "xterm" windows overlap each
other).
Functions¶
The function in a binding is any of the
f. keywords described below. For example, the
default startup file contains the following bindings:
Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
User-defined functions contain the name by which they are
referenced in calls to f.function and a list of
other functions to execute. For example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in
f.function exactly as it appears in the function
specification.
In the descriptions below, if the function is said to operate on
the selected window, but is invoked from a root menu, the cursor will be
changed to the Select cursor and the next window to
receive a button press will be chosen:
! string
This is an abbreviation for
f.exec string.
f.addtoworkspace string
This function adds the selected window to the workspace
whose name is string.
f.adoptwindow
This function asks for the user to select a window with
the mouse, and then adopt this window if it doesn’t belong to the
current ctwm. Useful only with the -w flag.
f.altcontext
Set the alternate context. The next key or button event
ctwm receives will be interpreted using the alternate context. To define
bindings in the alternate context, use the keyword
alter in the context field of the binding command. For
example:
"Return" = m : all : f.altcontext
"n" = : alter : f.nextworkspace
"p" = : alter : f.prevworkspace
f.altkeymap number
Set the alternate keymap
number,
where
number is an integer between 1 and 5 inclusive.
The next key or button event ctwm receives will be interpreted using this
alternate keymap. To define bindings in an alternate keymap, use the keyword
a followed by
number in the
modifier field of the binding command. For example:
"Return" = c : all : f.altkeymap "1"
"i" = a1 : window|icon|iconmgr : f.iconify
"z" = a1 : window : f.zoom
"d" = a1 : window|icon : f.delete
"o" = a1 : window|icon : f.occupy
"r" = a1 : window|icon : f.refresh
When using an alternate keymaps, only the root, window, icon and
iconmgr contexts are allowed.
f.autolower
This function toggles whether or not the selected window
is lowered whenever the pointer leaves it. See the description of the variable
AutoLower.
f.autoraise
This function toggles whether or not the selected window
is raised whenever entered by the pointer. See the description of the variable
AutoRaise.
f.backiconmgr
This function warps the pointer to the previous column in
the current icon manager, wrapping back to the previous row if
necessary.
f.backmapiconmgr
This function warps the pointer in the same manner as
f.backiconmgr but only stops at windows that are
mapped.
f.beep
This function sounds the keyboard bell.
f.bottomzoom
This function stretches the bottom side of the window out
to the bottom edge of the screen, or restores the original size if the window
was already bottomzoom’d.
f.changepriority rel-value
Change the priority of a window by
rel-value (enclosed within double quotes). For
instance, to bury a window one level down, you would use f.changepriority
"-1". See
OnTopPriority variable.
First appeared in 4.0.0.
f.changesize string
This function allows you to change the size of the
focused window. The format of the string must be either
"<border>
<+|-><sizechange>" (where
<border> must be one of
top,
bottom,
left or
right) or
"<x size>x<y size>" (where the
size is the requested new window size). The height of the window can never be
set/changed to less than the title height + 1 (or 1 if the window has no
title) and the width can never be set/changed to less than 1.
"Right" = c|s : all : f.changesize "right +10"
"Left" = c|s : all : f.changesize "right -10"
"Down" = c|s : all : f.changesize "bottom +10"
"Up" = c|s : all : f.changesize "bottom -10"
"F1" = c|s : all : f.changesize "640x480"
"F2" = c|s : all : f.changesize "800x600"
"F3" = c|s : all : f.changesize "1024x768"
f.circledown
This function lowers the top-most window that occludes
another window.
f.circleup
This function raises the bottom-most window that is
occluded by another window.
f.colormap string
This function rotates the colormaps (obtained from the
WM_COLORMAP_WINDOWS property on the window) that ctwm
will display when the pointer is in this window. The argument
string may have one of the following values:
"next",
"prev", and
"default". It should be noted here that in
general, the installed colormap is determined by keyboard focus. A pointer
driven keyboard focus will install a private colormap upon entry of the window
owning the colormap. Using the click to type model, private colormaps will not
be installed until the user presses a mouse button on the target window.
f.deiconify
This function deiconifies the selected window. If the
window is not an icon, this function does nothing.
f.delete
This function sends the
WM_DELETE_WINDOW message to the selected window if the
client application has requested it through the
WM_PROTOCOLS window property. The application is
supposed to respond to the message by removing the indicated window. If the
window has not requested WM_DELETE_WINDOW messages,
the keyboard bell will be rung indicating that the user should choose an
alternative method. Note this is very different from f.destroy. The intent
here is to delete a single window, not necessarily the entire
application.
f.deleteordestroy
First tries to delete the window (send it
WM_DELETE_WINDOW message), or kills it, if the client
doesn’t accept such message.
f.deltastop
This function allows a user-defined function to be
aborted if the pointer has been moved more than
MoveDelta pixels. See the example definition given for
Function "move-or-raise" at the beginning of
the section.
f.destroy
This function instructs the X server to close the display
connection of the client that created the selected window. This should only be
used as a last resort for shutting down runaway clients. See also
f.delete.
f.downiconmgr
This function warps the pointer to the next row in the
current icon manger, wrapping to the beginning of the next column if
necessary.
f.downworkspace
Goto the workspace immediately underneath the current
workspace in the workspace manager. If the current workspace is the bottom
one, goto the top one in the same column. The result depends on the layout of
the workspace manager.
f.exec string
This function passes the argument
string to /bin/sh for
execution. In multiscreen mode, if string starts a new
X client without giving a display argument, the client will appear on the
screen from which this function was invoked. If the string
“$currentworkspace” is present inside the string argument, it
will be substituted with the current workspace name.
f.fill string
Where string is either : “right”,
“left”, “top”, “bottom” or
“vertical”. The current window is resized in the specified
direction until it reaches an obstacle (either another window, or the screen
border). f.fill “vertical” sets the window status to
“zoomed” and toggles, ie calling it again will reset the
previous window size.
f.fittocontent
Can be used only with window boxes. The result is to have
the box have the minimal size that contains all its children windows.
f.focus
This function toggles the keyboard focus of the server to
the selected window, changing the focus rule from pointer-driven if necessary.
If the selected window already was focused, this function executes an
f.unfocus.
f.forcemove
This function is like f.move
except that it ignores the DontMoveOff variable.
f.forwiconmgr
This function warps the pointer to the next column in the
current icon manager, wrapping to the beginning of the next row if
necessary.
f.forwmapiconmgr
This function warps the pointer in the same manner as
f.forwiconmgr but only stops at windows that are
mapped.
f.fullscreenzoom
This function is similar to the
f.fullzoom function, except that it makes the client
window (the part inside the frame) the size of the screen, so the window
decorations are off-screen. This gives the same visual effect as the window
covering the whole screen with no decorations. If the window is already
fullscreenzoom’d, it restores the original size.
f.fullzoom
This function resizes the selected window to the full
size of the screen, or restores the original size if the window was already
fullzoom’d.
f.function string
This function executes the user-defined function whose
name is specified by the argument string.
f.gotoworkspace workspace_name
This function warps you to the workspace whose name is
workspace_name.
f.hbzoom
This function is a synonym for
f.bottomzoom.
f.hideiconmgr
This function unmaps the current icon manager.
f.hideworkspacemgr
Unmap the WorkSpace manager.
f.horizoom
This function stretches the window so that it covers the
whole width of the screen, or restores the original size if the window was
already horizoom’d.
f.htzoom
This function is a synonym for
f.topzoom.
f.hypermove
Use this function to “move” a window
between 2 captives ctwm (or between a captive and the root ctwm). Of course 2
ctwms are completely different universes. You have to go in hyperspace to
achieve this, hence the name.
f.hzoom
This function is a synonym for
f.horizoom.
f.iconify
This function iconifies or deiconifies the selected
window or icon, respectively.
f.identify
This function displays a summary of the name and geometry
of the selected window. Clicking the pointer or pressing a key in the window
will dismiss it.
f.initsize
This function resets a window to its initial size given
by the WM_NORMAL_HINTS hints.
f.jumpdown step
This function is designed to be bound to a key, it moves
the current window (step * {X,Y}MoveGrid) pixels downward. stopping if the
window encounters another window or the screen border (ala f.pack).
f.jumpleft step
Leftward equivalent of f.jumpdown.
f.jumpright step
Rightward equivalent of f.jumpdown.
f.jumpup step
Upward equivalent of f.jumpdown.
f.lefticonmgr
This function similar to
f.backiconmgr except that wrapping does not change
rows.
f.leftworkspace
Goto the workspace immediately on the left of the current
workspace in the workspace manager. If the current workspace is the leftest
one, goto the rightest one in the same row. The result depends on the layout
of the workspace manager.
f.leftzoom
This function stretches the left side of the window out
to the left edge of the screen, or restores the original size if the window
was already leftzoom’d.
f.lower
This function lowers the selected window.
f.menu string
This function invokes the menu specified by the argument
string. Cascaded menus may be built by nesting calls
to f.menu. When a menu is popped up, you can use the
arrow keys to move the cursor around it. “Down” or space goes
down, “Up” goes up, “Left” pops down the menu, and
“Right” activates the current entry. The first letter of an
entry name activates this entry (the first one if several entries match). If
the first letter is ~ then Meta-the-second-letter activates it, if this first
letter is ^ then Control-the-second-letter activates it, and if this first
letter is space, then the second letter activates it.
f.move
This function drags an outline of the selected window (or
the window itself if the OpaqueMove variable is set)
until the invoking pointer button is released. Double clicking within the
number of milliseconds given by ConstrainedMoveTime
warps the pointer to the center of the window and constrains the move to be
either horizontal or vertical depending on which grid line is crossed. To
abort a move, press another button before releasing the first button.
f.movepack
This function is like f.move
except that it tries to avoid overlapping of windows. When the moving window
begin to overlap with another window, the move is stopped. If you go too far
over the other window (more that MovePackResistance
pixels), the move is resumed and the moving window can overlap with the other
window. Useful to pack windows closely.
f.movepush
This function is like f.move
except that it tries to avoid overlapping of windows. When the moving window
begins to overlap with another window, the other window is pushed. If you go
too far over the other window (more that
MovePackResistance pixels), there is no push and the
moving window can overlap with the other window. Only available if
OpaqueMove is active.
f.moveresize geometry
Takes one string argument which is a geometry with the
standard X geometry syntax (e.g. 200x300+150-0). Sets the current window to
the specified geometry. The width and height are to be given in pixel, no base
size or resize increment are used.
f.movetitlebar
If applied to a squeezed titlebar (see
SqueezeTitle) you can drag it along the top of the
window (a feature which was first found in BeOS). The existing justification
type is preserved, as is the positioning (relative or absolute). This means
that a relatively positioned titlebar will move when the width of a window
changes, whereas an absolutely positioned title will not. The default
positioning is left-justified, absolute at 0 pixels.
Button1 = m1 : title : f.movetitlebar
f.movetitlebar does nothing if the window
has no title, the window is squeezed (see f.squeeze), or the title is not
squeezed (see SqueezeTitle).
f.movetonextworkspace, f.movetonextworkspaceandfollow
Move the window to the next workspace, and optionally
switch view over to that workspace.
f.movetoprevworkspace, f.movetoprevworkspaceandfollow
Move the window to the previous workspace, and optionally
switch view over to that workspace.
f.nexticonmgr
This function warps the pointer to the next icon manager
containing any windows on the current or any succeeding screen.
f.nextworkspace
Goto the next workspace in the list, using the order
given in the .ctwmrc file.
f.nop
This function does nothing and is typically used with the
DefaultFunction or
WindowFunction variables or to introduce blank lines
in menus.
f.occupy
This function pops up a window for the user to choose
which workspaces a window belongs to.
f.occupyall
This function makes the specified window occupy all the
workspaces.
f.pack string
Where string is either : “right”,
“left”, “top” or “bottom” The
current window is moved in the specified direction until it reaches an
obstacle (either another window, or the screen border). The pointer follows
the window.
f.pin
Valid only in a root menu. Make a menu permanent on the
screen. This is a toggle function, if you select it while the menu is already
permanent, it becomes non-permanent.
f.previconmgr
This function warps the pointer to the previous icon
manager containing any windows on the current or preceding screens.
f.prevworkspace
Goto the previous workspace in the list, using the order
given in the .ctwmrc file.
f.priorityswitching
Toggle the window’s switching ability. X-ref
PrioritySwitching and
OnTopPriority variables.
First appeared in 4.0.0.
f.quit
This function causes ctwm to restore the window’s
borders and exit. If ctwm is the first client invoked from
xdm, this will result in a server reset.
f.raise
This function raises the selected window.
f.raiseicons
This function raises all the icons in the current
workspace.
f.raiselower
This function raises the selected window to the top of
the stacking order if it is occluded by any windows, otherwise the window will
be lowered.
f.raiseorsqueeze
Raise the window or squeeze it if it’s a double
click. The time that defines a double click is given by the
ConstrainedMoveTime variable.
First appeared in 4.0.0.
f.refresh
This function causes all windows to be refreshed.
f.removefromworkspace string
This function removes the selected window from the
workspace whose name is string.
f.rereadsounds
This function causes the
.ctwm-sounds file to be re-read. Note that this will
not re-read sounds set in RplaySounds in the
config file. As a result, this function will probably go away in the future
when .ctwm-sounds support is removed. See the SOUNDS
section.
f.rescuewindows
If you somehow managed to move a window out of sight,
calling this function will check all windows and icons on currently visible
virtual screens, and those that are (nearly) out of the bounds of their
virtual screen will be brought completely inside (if that fits).
First appeared in 4.0.0.
f.resize
This function displays an outline of the selected window.
Crossing a border (or setting AutoRelativeResize) will
cause the outline to begin to rubber band until the invoking button is
released. To abort a resize, press another button before releasing the first
button.
f.restart
This function kills and restarts ctwm.
f.restoregeometry
Restore the current window geometry to what was saved in
the last call to f.savegeometry.
f.righticonmgr
This function is similar to
f.nexticonmgr except that wrapping does not change
rows.
f.rightworkspace
Goto the workspace immediately on the right of the
current workspace in the workspace manager. If the current workspace is the
rightest one, goto the leftest one in the same row. The result depends on the
layout of the workspace manager.
f.rightzoom
This function stretches the right side of the window out
to the right edge of the screen, or restores the original size if the window
was already rightzoom’d.
f.ring
Selects a window and adds it to the WarpRing, or removes
it if it was already in the ring. This command makes
f.warpring much more useful, by making its
configuration dynamic.
f.savegeometry
The geometry of the current window is saved. The next
call to f.restoregeometry will restore this window to this geometry.
f.saveyourself
This function sends a
WM_SAVEYOURSELF message to the selected window if it
has requested the message in its WM_PROTOCOLS window
property. Clients that accept this message are supposed to checkpoint all
state associated with the window and update the
WM_COMMAND property as specified in the ICCCM. If the
selected window has not selected for this message, the keyboard bell will be
rung.
f.separator
Valid only in menus. The effect is to add a line
separator between the previous and the following entry. The name selector part
in the menu is not used (but must be present).
f.setbuttonsstate
Set the WorkSpace manager in button state.
f.setmapstate
Set the WorkSpace manager in map state.
f.setpriority "value"
Set the window’s priority to
value (enclosed between double quotes). If
value is directly followed by
< or
b, the window is
placed below other windows of the given priority. Otherwise it is placed
above. See
OnTopPriority variable for details.
First appeared in 4.0.0.
f.showbackground
This function unmaps all windows in the current
workspace. This is a toggle function, if all windows are unmapped, they are
all remapped. Better bind this function in the root context.
f.showiconmgr
This function maps the current icon manager.
f.showworkspacemgr
Map the WorkSpace manager.
f.slowdownanimation
Decrease AnimationSpeed by
1.
f.sorticonmgr
This function sorts the entries in the current icon
manager alphabetically. See the variable
SortIconManager.
f.speedupanimation
Increase AnimationSpeed by
1.
f.squeeze
f.squeeze squeezes a window to a null vertical size.
Works only for windows with either a title, or a 3D border (in order to have
something left on the screen). If the window is already squeezed, it is
unsqueezed.
f.startanimation
Restart freezed animations (if any).
f.stopanimation
Freeze animations (if any).
f.switchpriority
Switch the window’s priority, independently of its
ability to switch automatically. X-ref
OnTopPriority
and
PrioritySwitching variables.
First appeared in 4.0.0.
f.tinylower, f.tinyraise
These two functions allow you to raise/lower a window
"one step" at a time. For instance,
f.tinyraise will bring the current window just above
the lowest one that’s hiding it. These two functions are not subject to
priority-switching.
First appeared in 4.0.0.
f.title
This function provides a centered, unselectable item in a
menu definition. It should not be used in any other context.
f.toggleoccupation string
This function adds the selected window to the workspace
whose name is string if it doesn’t already
belongs to it, and removes it from this workspace if not.
f.togglesound
Toggle sound on/off. See the SOUNDS section.
f.togglestate
Toggle the state of the WorkSpace manager.
f.toggleworkspacemgr
Toggle the presence of the WorkSpaceManager. If it is
mapped, it will be unmapped and vice versa.
f.topzoom
This function stretches the top side of the window out to
the top edge of the screen, or restores the original size if the window was
already topzoom’d.
f.trace string
Used for handling dumping debug output. If a filename is
given in
string, begins writing output to that file;
if
string is
"stderr" writes to stderr. If debug file is
already open, calling f.trace again closes it.
This is probably only useful if you’re doing development on
ctwm.
f.twmrc
Alias for f.restart.
f.unfocus
This function resets the focus back to pointer-driven.
This should be used when a focused window is no longer desired.
f.unsqueeze
Is to
f.squeeze what
f.deiconify is to
f.iconify.
First appeared in 4.0.0.
f.upiconmgr
This function warps the pointer to the previous row in
the current icon manager, wrapping to the last row in the same column if
necessary.
f.upworkspace
Goto the workspace immediately above the current
workspace in the workspace manager. If the current workspace is the top one,
goto the bottom one in the same column. The result depends on the layout of
the workspace manager.
f.vanish
The specified window vanishes from the current workspace
if it occupies at least one other WorkSpace. Do nothing in the others
cases.
f.version
This function causes the ctwm version window to be
displayed. This window will be displayed until a pointer button is pressed or
the pointer is moved from one window to another.
f.vlzoom
This function is a synonym for
f.leftzoom.
f.vrzoom
This function is a synonym for
f.rightzoom.
f.warphere win_name
This function adds the window which has a name or class
that matches string to the current workspace and warps the pointer to it. If
the window is iconified, it will be deiconified if the variable WarpUnmapped
is set or else ignored.
f.warpring string
This function warps the pointer to the next or previous
window (as indicated by the argument string, which may
be "next" or
"prev") specified in the
WindowRing variable.
f.warpto string
This function warps the pointer to the window which has a
name or class that matches string. If the window is
iconified, it will be deiconified if the variable
WarpUnmapped is set or else ignored.
f.warptoiconmgr string
This function warps the pointer to the icon manager entry
associated with the window containing the pointer in the icon manager
specified by the argument string. If
string is empty (i.e. ""), the current icon
manager is chosen.
f.warptoscreen string
This function warps the pointer to the screen specified
by the argument string. The argument may be a number
(e.g. "0" or
"1"), the word
"next" (indicating the current screen plus
1, skipping over any unmanaged screens), the word
"back" (indicating the current screen minus
1, skipping over any unmanaged screens), or the word
"prev" (indicating the last screen
visited).
f.winrefresh
This function is similar to the
f.refresh function except that only the selected
window is refreshed.
f.zoom
This function stretches the window so that it covers the
whole height of the screen, or restores the original size if the window was
already zoom’d. It’s the vertical counterpart fo
f.horizoom; perhaps f.vertzoom
would be a better name...