table of contents
cdk_screen(3) | Library Functions Manual | cdk_screen(3) |
NAME¶
cdk_screen - Cdk Screen and Widget Manipulation Functions
SYNOPSIS¶
cc [ flag ... ] file ... -lcdk [ library ... ]
#include <cdk.h>
- void destroyCDKScreen(
-
CDKSCREEN *screen);
- void endCDK(void) ;
- void eraseCDKScreen(
-
CDKSCREEN *screen);
- void initCDKColor (void) ;
- CDKSCREEN *initCDKScreen (
-
WINDOW *cursesWindow);
- void lowerCDKObject(
-
EObjectType widgetType, void *object);
- void raiseCDKObject(
-
EObjectType widgetType, void *object);
- void refreshCDKScreen(
-
CDKSCREEN *screen);
- void registerCDKObject (
-
CDKSCREEN *screen, EObjectType widgetType, void *object);
- void unregisterCDKObject(
-
EObjectType widgetType, void *object);
DESCRIPTION¶
Cdk manages all of the widgets for you. These functions perform some of the management of the widgets in a screen.
AVAILABLE FUNCTIONS¶
- destroyCDKScreen
- frees any memory allocated by the Cdk screen pointer.
- endCDK
- cleans up any memory created by starting Cdk and shuts down curses.
- eraseCDKScreen
- erases all of the widgets which are currently associated to the given screen. This does NOT destroy the widgets.
- initCDKColor
- starts the Cdk color capabilities. It defines 64 color pairs each of which is accessible using the COLOR_PAIR macro. If you do not have color support, this function call makes no difference.
- initCDKScreen
- takes a WINDOW* parameter cursesWindow and returns a pointer to a CDKSCREEN.
- Since all of the widgets take a CDKSCREEN pointer as a first argument, this is one of the first calls made.
- If the cursesWindow parameter is a null pointer, initCDKScreen initializes curses and replaces the parameter with stdscr. Otherwise, it assumes that your application has already initialized the locale and then called initscr
- In either case, the (possibly updated) cursesWindow parameter is used as the window for the CDKSCREEN result.
- lowerCDKObject
- has the opposite effect of the raiseCDKObject function call.
- raiseCDKObject
- raises the widget to the top of the screen. If there are any widgets which overlap the given object when a refresh is done, calling this function has the effect of raiding the object so no other widgets obstruct it.
- The widgetType parameter states what Cdk widget type this object is.
- The object parameter is a void pointer to the object.
- refreshCDKScreen
- redraws all of the widgets which are currently associated to the given screen.
- registerCDKObject
- is called automatically when a widget is created. If for some reason an object does get unregistered, by calling unregisterCDKObject, the widget can be registered again by calling this function.
- The widgetType parameter states what Cdk widget type this object is.
- The object parameter is a void pointer to the object.
- unregisterCDKObject
- removes the widget from the screen. This does NOT destroy the object, it removes the widget from any further refreshes by the function refreshCDKScreen.
- The widgetType parameter states what Cdk widget type this object is.
- The object parameter is a void pointer to the object.