table of contents
SDL_PushEvent(3) | SDL API Reference | SDL_PushEvent(3) |
NAME¶
SDL_PushEvent - Pushes an event onto the event queue
SYNOPSIS¶
#include "SDL.h"
int SDL_PushEvent(SDL_Event *event);
DESCRIPTION¶
The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.
Pushing device input events onto the queue doesn't modify the state of the device within SDL.
RETURN VALUE¶
Returns 0 on success or -1 if the event couldn't be pushed.
EXAMPLES¶
See SDL_Event.
SEE ALSO¶
SDL_PollEvent, SDL_PeepEvents, SDL_Event
Tue 11 Sep 2001, 22:59 | SDL |