LIEROLIBRE(6) | lierolibre Manual | LIEROLIBRE(6) |
NAME¶
lierolibre - script to launch lierolibre
SYNOPSIS¶
lierolibre |
[inputfile [inputdir [outputfile]]] |
lierolibre |
[-f|--file inputfile] [-d|--dir inputdir] [-w|--write outputfile] [-v|--sdlvideo videodriver] [-h|--help] |
DESCRIPTION¶
lierolibre is an old-school earthworm action game. It is a direct fork of Liero.
- •
- 2 worms, 40 weapons, great playability, two game modes: Kill'em All and Game of Tag, plus AI-players without true intelligence!
- •
- Extensions via a hidden F1 menu:
- •
- Replays, game controller support, powerlevel palettes
- •
- Fullscreen, x2, x3 and x4 scaling via the F5, F6, F7 and F8 keys
lierolibre is a script which executes the lierolibre binary from the /usr/lib/games/lierolibre directory. The script defaults to using the directory /usr/share/games/lierolibre as the inputfile parameter.
If inputfile points to a directory (which is the default case), lierolibre copies the file liero.cfg from this directory to $HOME/.lierolibre/ unless it already exists in this location. liero.cfg is a plain text file which can be modified, go wild! But don't be surprised if the game crahes ;)
OPTIONS¶
- [-f|--file] inputfile
- Reads game variables from the given file or directory.
- If inputfile points to a directory or a file with an unknown
extension, and inputdir is not set,
OR
if inputfile points to a directory and inputdir is set,
the game will try to load the liero.cfg file from $HOME/.lierolibre/ first, otherwise it loads it from the directory of inputfile.
- [-d|--dir] inputdir
- Reads the files LIERO.CHR LIERO.SND NAMES.DAT from the given directory. If not set, the game uses the directory of inputfile instead.
- [-w|--write] outputfile
- Writes all game variables to a plain text file.
- -v|--sdlvideo videodriver
- Sets the SDL_VIDEODRIVER environment variable.
- -h|--help
- Print a brief help overview.
EXAMPLES¶
lierolibre mymod/LIERO.EXE
lierolibre -f mymod/LIERO.EXE -d /usr/share/games/lierolibre -w mymod_liero.cfg
lierolibre mymod_liero.cfg mydata
AUTHORS¶
This manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>
HISTORY¶
Joosa Reikkinen "Mets�nEl�imet"
created the original Liero game and graphics.
Erik Lindroos "Gliptic", with help from Mario Carbajal
"basro"
re-created Liero as OpenLiero, which later became the official version of
Liero.
Martin Erik Werner "arand"
created lierolibre as a direct fork from Liero (OpenLiero).
"sea"
created the replacement sounds used in lierolibre.
SEE ALSO¶
lierolibre-extractgfx(6) lierolibre-packgfx(6)
lierolibre-extractsounds(6) lierolibre-packsounds(6)
lierolibre-extractlev(6) lierolibre-packlev(6)
2012-11-14 | lierolibre 0.5 |