table of contents
sc::BcastState(3) | MPQC | sc::BcastState(3) |
NAME¶
sc::BcastState - This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
SYNOPSIS¶
#include <mstate.h>
Public Member Functions¶
BcastState (const Ref< MessageGrp >
&, int source=0)
Create a BcastState object. The default source is node 0. void
bcast (int &)
Broadcast data to all nodes. void bcast (double &)
void bcast (int *&, int)
void bcast (double *&, int)
template<class T > void bcast (Ref< T > &a)
void flush ()
Force data to be written. void forget_references ()
Call the StateOut or StateIn forget_references member. void
set_buffer_size (int)
Controls the amount of data that is buffered before it is sent.
Detailed Description¶
This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.
Member Function Documentation¶
void sc::BcastState::bcast (int &)¶
Broadcast data to all nodes. After these are called for a group of data the flush member must be called to force the source node to actually write the data.
void sc::BcastState::flush ()¶
Force data to be written. Data is not otherwise written until the buffer is full.
Author¶
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Sun Oct 4 2020 | Version 2.3.1 |