table of contents
MODF(3G) | [FIXME: manual] | MODF(3G) |
NAME¶
modf - separate a value into its integer and fractional components
DECLARATION¶
genType modf(genType x, out genType i);
genDType modf(genDType x, out genDType i);
PARAMETERS¶
x
out i
DESCRIPTION¶
modf separates a floating point value x into its integer and fractional parts. The fractional part of the number is returned from the function and the integer part (as a floating point quantity) is returned in the output parameter i.
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
modf (genType) | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
modf (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
fract(), floor()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
01/03/2018 | [FIXME: source] |