QUAKE(6) | Games Manual | QUAKE(6) |
NAME¶
quake - classic first person shooter
SYNOPSIS¶
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
DESCRIPTION¶
This manual page documents briefly the quake command.
Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake.
This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are prefixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases.
Additionally, if quake is run via a symbolic link whose name is quake-armagon or quake-dissolution, it will play one of the Quake mission packs, Scourge of Armagon (by Hipnotic Software) or Dissolution of Eternity (by Rogue Entertainment). Similarly, if run via a symbolic link whose name is quake-dopa it will play Quake Episode 5: Dimensions of the Past (by MachineGames). This requires that additional data files are installed.
OPTIONS¶
These options are accepted for WRAPPER-OPTIONS in the synopsis.
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
- --debugger=DEBUGGER
- Prepend a debugger or other prefix (such as strace) to the engine command line
- --print-backtrace
- Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)
EXAMPLES¶
These are all engine dependent.
- Play the Zerstoerer mod:
- quake -game zer
- Play a specific map using the Drake expansion:
- quake -game drake +map sludge1
- Connect to a server for multiplayer:
- quake +connect dm.quakeone.net:27000
SEE ALSO¶
quake-server(6), quakespasm(6), game-data-packager(6).
AUTHOR¶
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie.
2016-01-16 |