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RESIDUALVM(6) | Games Manual | RESIDUALVM(6) |
NAME¶
residualvm
—
interpreter for several 3D games
SYNOPSIS¶
residualvm |
[options] [game] |
DESCRIPTION¶
residualvm
is a game engine
reimplementation that allows you to play 3D adventure games such as Grim
Fandango.
-F
- Force windowed mode.
-c
config- Use config as alternate configuration file.
-d
level- Set debug verbosity to level.
-f
- Force full-screen mode.
-h
- Display a brief help text and exit.
-m
vol- Set the music volume to vol range 0-127 (default: 127).
-p
path- Path to where the game is installed.
-r
vol- Set the speech volume to vol range 0-127 (default: 127).
-s
vol- Set the sfx volume to vol range 0-127 (default: 127).
-t
- Display list of configured targets and exit.
-v
- Display ResidualVM version information and exit.
-x
slot- Save game slot number to load (default: autosave).
-z
- Display list of supported games and exit.
--output-rate=
rate- Set output sample rate in Hz to rate (e.g. 22050).
--savepath=
path- Look for savegames in path.
INGAME KEYS¶
- Cmd-q
- Quit (Mac OS X)
- Ctrl-q
- Quit (Most platforms)
FILES¶
- $HOME/.residualvmrc
- Configuration file on UNIX.
- $HOME/Library/Preferences/ResidualVM Preferences
- Configuration file on Mac OS X.
EXAMPLES¶
Running the builtin game launcher:
$ residualvm
SEE ALSO¶
More information can be found in the README and on the website http://residualvm.org.
AUTHORS¶
See AUTHORS file for more information.
May 28, 2011 | Debian |