NAME¶
destroy_font - Frees the memory being used by a font structure. Allegro game
programming library.
SYNOPSIS¶
#include <allegro.h>
void destroy_font(FONT *f);
DESCRIPTION¶
Frees the memory being used by a font structure. Don't use this on the default
global Allegro font or any text routines using it could crash. You should use
this only on fonts you have loaded manually after you are done with them, to
prevent memory leaks in your program.
SEE ALSO¶
load_datafile_object(3alleg4), load_font(3alleg4),
exfont(3alleg4)