NAME¶
draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite,
int x, int y);
DESCRIPTION¶
Draws an RLE sprite onto a bitmap at the specified position. Example:
RLE_SPRITE *rle_sprite;
...
draw_rle_sprite(screen, rle_sprite, 100, 100);
SEE ALSO¶
get_rle_sprite(3alleg4), draw_sprite(3alleg4),
draw_compiled_sprite(3alleg4), draw_trans_rle_sprite(3alleg4),
draw_lit_rle_sprite(3alleg4), bitmap_mask_color(3alleg4)