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exscn3d(3alleg4) |
Allegro manual |
exscn3d(3alleg4) |
NAME¶
exscn3d - Using the 3d scene functions. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
Example exscn3d
DESCRIPTION¶
This program demonstrates how to use scanline sorting algorithm in Allegro
(create_scene, clear_scene, ... functions). It also provides an example of how
to use the 3D clipping function. The example consists of a flyby through a lot
of rotating 3d cubes.
SEE ALSO¶
BITMAP(3alleg4), END_OF_FUNCTION(3alleg4),
END_OF_MAIN(3alleg4), LOCK_FUNCTION(3alleg4),
LOCK_VARIABLE(3alleg4), MATRIX_f(3alleg4),
PALETTE(3alleg4), POLYTYPE_GCOL(3alleg4),
SCREEN_H(3alleg4), SCREEN_W(3alleg4), V3D_f(3alleg4),
allegro_error(3alleg4), allegro_exit(3alleg4),
allegro_init(3alleg4), allegro_message(3alleg4),
apply_matrix_f(3alleg4), bitmap_color_depth(3alleg4),
blit(3alleg4), clear_bitmap(3alleg4),
clear_scene(3alleg4), clip3d_f(3alleg4),
create_bitmap(3alleg4), create_scene(3alleg4),
desktop_palette(3alleg4), destroy_bitmap(3alleg4),
destroy_scene(3alleg4), font(3alleg4),
get_rotation_matrix_f(3alleg4),
get_translation_matrix_f(3alleg4), gfx_mode_select_ex(3alleg4),
install_int(3alleg4), install_keyboard(3alleg4),
install_mouse(3alleg4), install_timer(3alleg4),
key(3alleg4), matrix_mul_f(3alleg4),
palette_color(3alleg4), persp_project_f(3alleg4),
polygon_z_normal_f(3alleg4), render_scene(3alleg4),
scene_polygon3d_f(3alleg4), screen(3alleg4),
set_color_depth(3alleg4), set_gfx_mode(3alleg4),
set_palette(3alleg4), set_projection_viewport(3alleg4),
textprintf_ex(3alleg4)