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extrans2(3alleg4) |
Allegro manual |
extrans2(3alleg4) |
NAME¶
extrans2 - Drawing flipped, translucent and tinted sprites. Allegro game
programming library.
SYNOPSIS¶
#include <allegro.h>
Example extrans2
DESCRIPTION¶
This program demonstrates how to draw trans and lit sprites and flip them at the
same time, using draw_sprite_ex() function. It displays several images moving
around using different drawing modes while you can press space key to change
the flipping orientation.
SEE ALSO¶
BITMAP(3alleg4), END_OF_MAIN(3alleg4),
allegro_error(3alleg4), allegro_init(3alleg4),
allegro_message(3alleg4), blit(3alleg4),
clear_bitmap(3alleg4), create_bitmap(3alleg4),
destroy_bitmap(3alleg4), draw_sprite_ex(3alleg4),
font(3alleg4), install_keyboard(3alleg4),
install_timer(3alleg4), key(3alleg4),
load_bitmap(3alleg4), makecol(3alleg4),
replace_filename(3alleg4), rest(3alleg4),
screen(3alleg4), set_color_depth(3alleg4),
set_gfx_mode(3alleg4), set_trans_blender(3alleg4),
stretch_blit(3alleg4), textprintf_ex(3alleg4)