NAME¶
generate_332_palette - Constructs a fake truecolor palette. Allegro game
programming library.
SYNOPSIS¶
#include <allegro.h>
void generate_332_palette(PALETTE pal);
DESCRIPTION¶
Constructs a fake truecolor palette, using three bits for red and green and two
for the blue. The load_bitmap() function fills the palette parameter with this
if the file does not contain a palette itself (ie. you are reading a truecolor
bitmap).
SEE ALSO¶
generate_optimized_palette(3alleg4), set_color_depth(3alleg4),
excolmap(3alleg4), exrgbhsv(3alleg4), extruec(3alleg4),
exupdate(3alleg4)