NAME¶
rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming
library.
SYNOPSIS¶
#include <allegro.h>
void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x,
int y, fixed angle);
DESCRIPTION¶
Like rotate_sprite, but flips the image vertically before rotating it. To flip
horizontally, use this routine but add itofix(128) to the angle. To flip in
both directions, use rotate_sprite() and add itofix(128) to its angle.
SEE ALSO¶
rotate_sprite(3alleg4), rotate_scaled_sprite_v_flip(3alleg4),
pivot_sprite_v_flip(3alleg4),
pivot_scaled_sprite_v_flip(3alleg4), exsprite(3alleg4)