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other versions
- bookworm 2:4.4.3.1-3
- testing 2:4.4.3.1-4
- unstable 2:4.4.3.1-4.1
- experimental 2:4.4.3.1-4.1~exp2
stop_sample(3alleg4) | Allegro manual | stop_sample(3alleg4) |
NAME¶
stop_sample - Stops a sample from playing. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void stop_sample(const SAMPLE *spl);
DESCRIPTION¶
Stop a sample from playing, which is required if you have set a sample going in looped mode. If there are several copies of the sample playing, it will stop them all. You must still destroy the sample using destroy_sample().
SEE ALSO¶
play_sample(3alleg4), destroy_sample(3alleg4)
version 4.4.3 | Allegro |