NAME¶
uconvert_size - Number of bytes needed to store a string after conversion.
Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
int uconvert_size(const char *s, int type, int
newtype);
DESCRIPTION¶
Finds out how many bytes are required to store the specified string `s' after a
conversion from `type' to `newtype', including the mandatory zero terminator
of the string. You can use U_CURRENT for either `type' or `newtype' as a
shortcut to represent whatever text encoding format is currently selected.
Example:
length = uconvert_size(old_string, U_CURRENT, U_UNICODE);
new_string = malloc(length);
ustrcpy(new_string, old_string);
RETURN VALUE¶
Returns the number of bytes required to store the string after conversion.
SEE ALSO¶
need_uconvert(3alleg4), do_uconvert(3alleg4)