NAME¶
aqsl - shader compiler from Aqsis Renderer, a 3D rendering solution adhering to
the RenderMan(R) standard
SYNOPSIS¶
aqsl [options] <filename>
DESCRIPTION¶
- -o %s
- specify output filename
- -i%s
- Set path for #include files.
- -I%s
- Set path for #include files.
- -DSym[=value]
- define symbol <string> to have value <value> (default:
1).
- -USym
- Undefine an initial symbol.
- -backend %s
- Compiler backend (default slx). Possibilities include "slx" or
"dot": slx - produce a compiled shader (in the aqsis shader VM
stack language) dot - make a graphviz visualization of the parse tree
(useful for debugging only).
- -h, -help
- Print this help and exit
- -version
- Print version information and exit
- -nc, -nocolor
- Disable colored output
- -d
- dump sl data
- -v, -verbose=integer
- Set log output level 0 = errors 1 = warnings (default) 2 = information 3 =
debug
compiled Jun 5 2012 15:57:24
AUTHOR¶
This manual page was created by Manuel A. Fernandez Montecelo
<manuel.montezelo@gmail.com> for Debian, with the help of 'help2man' and
adding fixing some issues. The original Aqsis project doesn't ship manual
pages.